Showing 1027 open source projects for "tiny-core-plus"

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  • 1
    PyPLIB provides Python bindings to PLIB's Simple Scene Graph and Geometry libraries. Requires Python 2.1+ and Boost 1.27.0.
    Downloads: 0 This Week
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  • 2
    StereoGL will provide a uniform interface for stereo 3D displays under OpenGL, supporting as many hardware devices as possible. It will also include utility functions such as calculation of left/right viewing transforms.
    Downloads: 0 This Week
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  • 3
    OpenGL 3D engine. Reads .obj file with texture in jpg or tga file format. Multi models loader Multi matérials. Collision détection. Octree subdividing. SpaceMouse implementation.
    Downloads: 0 This Week
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  • 4
    The further development on the orphaned codebase of Moonlight3D
    Downloads: 0 This Week
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  • 5
    The interverse is the evolution and combination of the web, chat, IM, and voice communication. It is not just a graphical user interface (GUI), but an immersive user interface (IUI). This project will develop the clients and content used in the interverse
    Downloads: 0 This Week
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  • 6
    An extensible photorealistic renderer based on Monte Carlo pathtracing and other advanced rendering techniques.
    Downloads: 0 This Week
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  • 7
    A library of algorithms for general purpose use to alter representations of 3D meshes. Currently tested in the GNU/Linux and Win32 environments. C++ STL, OpenGL, GLUT, VRML97.
    Downloads: 2 This Week
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  • 8
    Teddy is general graphics library and space-roleplaying game framework.
    Downloads: 0 This Week
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  • 9
    Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
    Downloads: 0 This Week
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  • 10
    An open source 3D zbuffer graphics viewer, optimized for for plastic building brick instruction sheets. See also www.gyugyi.com/l3g0/ldlite
    Downloads: 0 This Week
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  • 11
    Ruby scripts grow 3D fractals and render them with PovRay, OpenInventor and YASRT. Includes (rough) ports of Lauren Lapre's LPARSER to GNU C++. Includes a RubyTk "sketch" output for quick previews as you edit a script.
    Downloads: 0 This Week
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  • 12
    Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
    Downloads: 0 This Week
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  • 13
    This project is a 3D multi-player game similar to the old Scorched Earth. Each player will have a cannon statically positioned in a vast 3D terrain. Players will attempt to destroy each other by strategically firing their cannons. Refer to release notes.
    Downloads: 0 This Week
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  • 14
    K3Dcad is a 3D CAD program for KDE2 (Linux) to design black-and-white-depthmaps and 3D stereograms (a la "Magic Eye").
    Downloads: 0 This Week
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  • 15
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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  • 16
    An Open Source Render compatible with the RenderMan Interface (currently version 3.2) from Pixar and highly expandable, with addition of geometric plug-ins, hidder plug-ins, output device plug-ins, and Shading Language extension plug-ins.
    Downloads: 0 This Week
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  • 17
    ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more. A3D.NET is a complete state of art game engine.
    Downloads: 0 This Week
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  • 18
    C3DRMEngine is a high-level and easy-to-use API for developers of 3D-games and apps with many features. It currently supports DirectX, but will support OpenGL (Windows and Linux) in the future as well.
    Downloads: 0 This Week
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  • 19
    A (soon to be) complete wrapper engine for the OpenGL graphics library. It will support all of the most important 3D functions, including camera, lighting, object creation, and more. Also, multimedia and networking support are planned.
    Downloads: 0 This Week
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  • 20
    Tsunami is a Univesal Render Engine Interface able to plug into many 3D aplications letting them convert their meshes in the engine\'s particular format and our intension is to be help by another programmers to recode for other 3d formats and plataforms.
    Downloads: 0 This Week
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  • 21
    Smoke is a C++ Mac/Win game library built on top of OpenGL and parts of the Whisper application framework.The first test app will be a 3D WorldForge client.
    Downloads: 0 This Week
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  • 22
    Tidarque is an open source VRML browser for Unix. It intends to be robust, full-featured, flexible and fast (in that order !).
    Downloads: 0 This Week
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  • 23
    A C++ library which implements the physical modeling framework described in the book 'Physically-Based Modeling for Computer Graphics' by Ronen Barzel. It includes low-level and high-level classes for computing motion of physical bodies, and some demos.
    Downloads: 0 This Week
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  • 24
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 0 This Week
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  • 25
    3D engine, with opengl/software rendering support.
    Downloads: 0 This Week
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