Showing 396 open source projects for "programming c++ library"

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  • 1
    OpenSG is a scenegraph system for realtime rendering. Besides good performance our goals are easy multithreading support, portability, and a very extendable system.
    Downloads: 0 This Week
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  • 2
    PyMesh

    PyMesh

    Geometry processing library for Python

    PyMesh is a codebase developed by Qingnan Zhou for his PhD research at New York University. It is a rapid prototyping platform focused on geometry processing. PyMesh is written with both C++ and Python, where computational intensive functionalities are realized in C++, and Python is used for creating minimalistic and easy-to-use interfaces. PyMesh is a rapid prototyping platform focused on geometry processing. It provides a set of common mesh processing functionalities and interfaces with a...
    Downloads: 0 This Week
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  • 3
    Tao3D

    Tao3D

    Tao3D is a programming language for real-time interactive 3D

    Tao3D is a programming language for real-time interactive 3D. It lets you easily create dynamic, interactive, data-rich presentations, small applications, user interface concepts, and more.
    Downloads: 0 This Week
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  • 4
    AnoPlib - Animlets are not Particles library - provides a library for rendering small and fast animated effects using openGL.
    Downloads: 0 This Week
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  • 5
    AniTMT is a flexible and powerful 3D animation system
    Downloads: 0 This Week
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  • 6
    Team Purple

    Team Purple

    Common stuff for Imprudence and Kokua open source metaverse viewers.

    The Imprudence and Kokua open source metaverse viewers are developed by Team Purple. This project is for the common stuff that is shared between the two viewers.
    Downloads: 0 This Week
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  • 7
    Quesa

    Quesa

    3D rendering and scene graph library (moved to GitHub)

    High-level 3D graphics library. Supports retained and immediate mode rendering, an extensible file format, plug-in renderers, a wide range of high level geometries, hierarchical models, and a consistent and object-orientated API.
    Downloads: 2 This Week
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  • 8

    QuesoGLC

    free implementation of the OpenGL Character Renderer

    QuesoGLC is a free implementation of the OpenGL Character Renderer. QuesoGLC is based on the FreeType library, provides Unicode support, and is designed to be easily ported to any platform that supports both FreeType and the OpenGL API.
    Downloads: 6 This Week
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  • 9
    Orbiter Visualisation Project
    Orbiter Visualisation Project - Development of external 3D render engines for Orbiter Space Flight Simulator.
    Downloads: 0 This Week
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  • 10
    Coin3D

    Coin3D

    Implemention of SGI's Open Inventor.

    This project is a fork of the Coin 3D library located at https://bitbucket.org/Coin3D. It includes modifications to support the Wizzer Works Magic Lantern project.
    Downloads: 1 This Week
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  • 11
    Coin3D-SoWin

    Coin3D-SoWin

    Coin3D Windows GUI Library

    SoWin is a library used with Coin3D Open Inventor for interfacing with the Win32 API on Microsoft Windows platforms.
    Downloads: 0 This Week
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  • 12
    Contains 1.) A XML-Viewer for displaying 3D scenes with the 3D-plush library. 2.) A material editor which allows interactive manipulating materials of objects in a scene. Developed with DJGPP and Visual C++. Runs in Dosbox and Windows.
    Downloads: 0 This Week
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  • 13
    GLFFmpeg uses the video recording functionality provided by the FFmpeg library to capture content generated using OpenGL. The cross-platform library provides a minimalistic set of API to simplify the task of capturing OpenGL output to a video stream. GNU Lesser General Public License version 2.1 (LGPLv2.1)
    Downloads: 0 This Week
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  • 14
    This is a very simple OpenGL visualization library with a 3D and 4D volume renderer. It can easily be reused in other projects (e.g. with medical volumes). It is just perfect for learning or great if you like to hack your own code.
    Downloads: 0 This Week
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  • 15
    Irrlicht Lime

    Irrlicht Lime

    .NET wrapper for the Irrlicht Engine

    The project has moved to https://github.com/greenya/irrlichtlime ----------- The Irrlicht Lime is a .NET wrapper for the Irrlicht Engine. It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. ...
    Downloads: 0 This Week
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  • 16
    Coin3D-SoQt

    Coin3D-SoQt

    Coin3D Qt GUI Library

    SoQt is a library used with Coin3D Open Inventor for interfacing with the Qt API on Microsoft Windows, Mac OS and Linux platforms.
    Downloads: 0 This Week
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  • 17
    ViSTA is a software platform that allows integration of VR technology and interactive, 3D visualization into technical and scientific applications. ViSTA FlowLib combines rendering techniques for the exploration of unsteady flows in virtual environments.
    Downloads: 4 This Week
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  • 18
    3DBrainExplorer is a lightweight OpenGL-based 3D renderer for scientific visualization of volumetric data (NIfTI) featuring real-time image manipulation, AAL brain labels (Tzourio-Mazoyer et al., 2002), SPM5 statistical images and stereo display.
    Downloads: 0 This Week
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  • 19

    Gphoton: simple 3d ray tracer

    Gphoton in a simple 3d modeler and ray tracer.

    ...In the 70s-80s I was trying to do 3D on early computers - big BW pixels! By late 80s I saw ray tracing and had to write my own. I wrote the 1st ver while taking vector calculus and CAD programming classes c. '92. I was intrigued not only by the beauty of the math but also ray tracing curved metals. This is actually the 2nd ver, ported from MFC to gnome (with enhancements like optional GL) c. '00 with some help from David. Apr'17: Updated to compile on recent Ubuntu/Debian - still runs, even on a pi!
    Downloads: 0 This Week
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  • 20
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 1 This Week
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  • 21

    glhlib

    "glh" stands for Graphics Library Helper.

    NEWS: I am working on the Linux version. Will be ready in 2025. Maybe Jan. 3D character support is being added. "glh" which stands for Graphics Library Helper. It is kind of like OpenGL's GLU but contains extra functions and optimized functions. The optimizations are done with assembly and are for the x86 architecture. For Win32. For VC++6. It compiles and makes a DLL (and a .LIB for VC++6). The release version of the .H file is also included. Nothing stops you from using these functions...
    Downloads: 0 This Week
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  • 22

    brilliant as reality

    A raytracer that tries to combine simplicity with power.

    This project is aimed at designing a raytracer as powerful as povray with a simpler, more readable and more powerful SDL. The new SDL will basically be a fully blown interpreted language. Raytracing itself will be done in a shared library, allowing other software to use BrilliantAsReality's tracing abilities directly. Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented -...
    Downloads: 0 This Week
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  • 23
    Kokua

    Kokua

    Kokua is a V3 based open source metaverse viewer project.

    Kokua is an open source metaverse viewer project based on the Second Life Viewer source. Disclaimer: This software is not provided or supported by Linden Lab, the makers of Second Life. The goal of Kokua is to greatly improve the usability of the Viewer through community involvement, thoughtful design, modern development methods, and a pro-change atmosphere.
    Downloads: 0 This Week
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  • 24
    MeshLab

    MeshLab

    A processing system for 3D triangular meshes

    MeshLab, a mesh processing system, for user assisted editing, cleaning, filtering and rendering of large unstructured 3D triangular meshes (typical 3D scanning meshes). The system relies for mesh processing tasks on the gpl VCG library (vcg.sf.net).
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    Downloads: 218 This Week
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  • 25

    delta3d Open Source Engine

    Sorry this project is no longer being supported

    This project is not currently being supported but feel free to use it as an example. delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
    Downloads: 8 This Week
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