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This here is collection of Open Source Software published by Bytelords.
LORD - simple 3D Engine developed for learning purpose
*NOTE*: ogre4j has been moved to http://www.sourceforge.net/projects/ogre/
The Cactus 3D engine is a port of the 3D engine programmed by Peter Walser in Java (www.idx3d.ch). It provides an Object-Oriented interface for displaying 3D graphics realtime, and software-rendered. Currently, the library compiles as a Win32 DLL.
Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
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CyberVRML97 for C++ is a development library of VRML97/2.0 applications. Using the library, you can read and write the VRML files, set and get the scene graph information, draw the geometries, run the behaviors easily.
CyberToolbox for WIN32 is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programming languages.
<p><img src="http://sourceforge.net/dbimage.php?id=2641">
CyberToolbox for Java3D is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programming languages.<p><img src="http://sourceforge.net/dbimage.php?id=2642">
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
This little tool reads various GO-formats (starting with SGF-parser) and will write a POV (Persistance of Vision) - file. The file can be rendered using POV, so the resulting image will be a high-res raytraced go-board.