839 projects for "linux-tools" with 2 filters applied:

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  • 1
    Gaia is an modern high level open source C++ GPU library.
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  • 2
    Realistic hair rendering on GPU.
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  • 3
    Irrswig is a project to create many language bindings for the Irrlicht rendering engine using the swig binding generator.
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  • 4
    phex3d is an image viewer designed to explore large collections of photographs, either locally or online using hardware accelerated 3D rendering.
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    Enterprise-grade ITSM, for every business

    Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.

    Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
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  • 5
    Design Cubes of Light

    Design Cubes of Light

    New software tool for designing of everything

    It's revolutionary invention for design of any product or design project, cause work with basics of Nature/Universe, it works with origin of all things created, a Light.
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  • 6
    Cross-platform C# OpenGL .NET Winform Control. waglx allows to use OpenGL on a WinForm Control without knowledge in operating systems OpenGL initializations. The waglx applications can be run from the same binary on any platform using Mono.
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  • 7
    Damn Long Gnome sequencer Project, is a short java program designed to create large files of random gnome sequences. Currently the projects main interest is for a sculptor looking to create unique art.
    Downloads: 0 This Week
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  • 8
    NetBlend is a full featured network rendering system for Blender, made from the ground up in C++. Take full advantage of the computers on your network, to slash render times.
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  • 9
    A collection of macros for POV-Ray to convert isosurface objects (typically complex and consumes a lot of render time) into simpler mesh objects, increasing render time at the expense of scene parsing time.
    Downloads: 0 This Week
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    Build Securely on AWS with Proven Frameworks

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  • 10
    3DzzD is an API to publish 3D on the Web using Java 1.1 technologie.
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  • 11
    Project working on a portable implementation of the Khronos OpenGL SC API specification.
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  • 12
    Cross-platform Multiplayer First Person Shooting 3D Tank Game with OpenGL and OpenAL.
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  • 13
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
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  • 14
    LibLightning is an approach to reimplement Mark Sibly's Blitz3D SDK as a portable Open Source Library.
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  • 15
    Basic framework for doing better GL demos
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  • 16
    Importance-driven rendering on GPU using polygons instead of volumetric data.
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  • 17
    The Alhacen Ray Tracer is an open source real time ray tracer aimed at achieving competitive 3d graphics performance on everyday computers while allowing for dynamic reflections and global illumination. It is written in the C programming language.
    Downloads: 0 This Week
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  • 18
    PhotonSim is a general purpose physical/optical MC-enabled raytracing framework. It will be able to simulate optical systems like cameras, telescopes, spectrographs etc. PhotonSim is not an rendering engine. It does focus on physically accurate results.
    Downloads: 0 This Week
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  • 19
    ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
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  • 20

    Lux3DEngine

    Игровой движок на OpenGL 4.1

    Игровой движок ( Games Engine ) с гибким управлением компонентами движка, графикой OpenGL 4.1, GPCPU OpenCL 1.0, звуком OpenAL и набором инструментов для комфортной разработки игр.
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  • 21
    Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correc
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  • 22
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
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  • 23
    We are a group of students in a french university (perpignan). This is the project of our studies in computer science. This is a 3D engine written in C++ and that use OpenGL/SDL under GPL licence.
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  • 24
    Glutmaster is a set of platform-independent classes that wrap GLUT in a C++ object model.
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  • 25
    Lux Render is a new GPL/Open Source unbiased render engine.
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