840 projects for "gnu/linux" with 2 filters applied:

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  • 1
    Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
    Downloads: 0 This Week
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  • 2
    Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.
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  • 3
    The self-assembling structure simulator is a project to simulate the building of arbitrary 3D shapes from identical triangular components
    Downloads: 0 This Week
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  • 4
    spyGLass is an OpenGL call tracer and debugger. It goes a step further than simply using ltrace because it knows what the arguments to the various gl* calls are, and it also knows about OpenGL's error flag.
    Downloads: 0 This Week
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  • 5
    Delta is a cross-platform game development kit, extended using plug-in modules. It primarily provides 3d rendering, but also provides classes for sound, input, etc. Currently only X-Windows/OpenGL support is available, the project being at pre-alpha stage
    Downloads: 4 This Week
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  • 6
    The direct rendering infrastructure (DRI) allows is a means of safely and efficiently accessing graphics hardware while still interacting with the X environment.
    Downloads: 0 This Week
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  • 7
    JDR3D is a one player 3D role playing game, for Linux X11 and Windows 9x. The game as no predefined scenario but create it during the game. Project are constitued of two parts : an engine (jdr3d) and an universe. Beginners are welcomed.
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  • 8
    CyberVRML97 for Java is a development package for VRML97/2.0 and Java3D programmers. Using the package, you can easily read and write the VRML files, set and get the scene graph information, draw the geometries, run the behaviors easily.
    Downloads: 0 This Week
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  • 9
    DuSK 3D is a game engine like quake serial game engine. In nowadays, it use quake3's game data(maps, textures, sounds etc.). It will have full function to replace Quake3 engine(quake3.exe), and support Quake3's game logic dll such as ui.dll, cgame.dll,
    Downloads: 0 This Week
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  • 10
    Virtual reality universe with distributed servers each serving their territory. Tokenized objects with varying detail depending on distance and transmission speed. Multiple reality levels allow normal life and games for flesh/electronic humans and AI
    Downloads: 0 This Week
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  • 11
    This is a 3dfx gl driver project with direct gl software to hardware rendering within the driver, supporting voodoo1/rush/2/banshee/3/4/5 in 1 driver. It is intended to be a replacement for driver/gl combinations currently available.
    Downloads: 0 This Week
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  • 12
    CyberVRML97 for C++ is a development library of VRML97/2.0 applications. Using the library, you can read and write the VRML files, set and get the scene graph information, draw the geometries, run the behaviors easily.
    Downloads: 0 This Week
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  • 13
    ...It relies on the cal3d character animation library and OpenGL. This project includes the avatar and a design studio to create characters. It is all written C++ under Linux.
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  • 14
    libgtk3dcanvas is a Gtk set of widgets to build easily simple 3D scene render engines. You can add items (balls, stick, polygone, ...) like on libgnomecanvas, and then, you can declare several camera (OpenGL, Direct3d...) to render it.
    Downloads: 0 This Week
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  • 15
    FizGL is a 3D virtual physics laboratory... Written in C and uses OpenGL for rendering. with changeable parameters you can watch your .obj models fall from top of the window to the ground with realtime graphs and you can place your camera anywhere you lik
    Downloads: 0 This Week
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  • 16
    An open abstraction layer for realtime graphics applications. This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan
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  • 17
    B-Reality is a 3D game or real-time simulation engine. It is centered on physic simulation: every object in a scene is animated in function of its physic properties and forces applied on it.
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  • 18
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  • 19
    LittleFarm renders RenderMan .rib-Files over the network with some widely used renderers. It runs on irix, linux and win32.
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  • 20
    BSP is the de facto standard node builder for the classic 3D shoot'em'up Doom.
    Downloads: 0 This Week
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  • 21
    The Volume Browser is a graphical tool to navigate 3D Voxel Data. Additional features are: - Segmentation - Color Coding - 3D and 2D Browsing
    Downloads: 0 This Week
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  • 22
    Our goal with this project is to create a fully featured raytracer with the added ( and main ) feature of handling implicit surfaces. Photon Mapping / Caustic Rendering will also be included, as well as a Qt/OpenGL based GUI.
    Downloads: 0 This Week
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  • 23
    A Space-Flight Simulator, divided into two parts. The first is sapphire-fx, a scriptable particle-engine for OpenGL. The second is the game and game engine iteself.
    Downloads: 0 This Week
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  • 24
    Open 3DGE is a full featured modular outdoor 3d game engine.
    Downloads: 0 This Week
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  • 25
    bEngine is an open source OpenGL-based multiplatform graphics engine.
    Downloads: 0 This Week
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