511 projects for "tiny-core-plus" with 2 filters applied:

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  • 1
    The OpenGL Class Library (GLCL) is intented to be a set of C++ classes, available through static and dynamic libraries, that will allow the developer to create OpenGL applications using C++ quickly.
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  • 2
    A System for Rendering Graphics with Java and C++
    Downloads: 0 This Week
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  • 3
    A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.
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  • 4
    Development of an open-source 3D game involving animals and mayhem.
    Downloads: 0 This Week
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  • 5
    'PhotonRenderer (unix:photonrenderer)' is a 3d image generation component or api set.
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  • 6
    Gaia is an modern high level open source C++ GPU library.
    Downloads: 0 This Week
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  • 7
    Realistic hair rendering on GPU.
    Downloads: 0 This Week
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  • 8
    Irrswig is a project to create many language bindings for the Irrlicht rendering engine using the swig binding generator.
    Downloads: 0 This Week
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  • 9
    NetBlend is a full featured network rendering system for Blender, made from the ground up in C++. Take full advantage of the computers on your network, to slash render times.
    Downloads: 0 This Week
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  • 10
    Cross-platform Multiplayer First Person Shooting 3D Tank Game with OpenGL and OpenAL.
    Downloads: 0 This Week
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  • 11
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
    Downloads: 0 This Week
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  • 12
    LibLightning is an approach to reimplement Mark Sibly's Blitz3D SDK as a portable Open Source Library.
    Downloads: 0 This Week
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  • 13
    QbiX is an OpenGL engine written in C++ for Linux / Windows / MacOS. The engine can be used to develope complex games and short demos and examples.
    Downloads: 0 This Week
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  • 14
    Basic framework for doing better GL demos
    Downloads: 0 This Week
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  • 15
    Importance-driven rendering on GPU using polygons instead of volumetric data.
    Downloads: 0 This Week
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  • 16
    PhotonSim is a general purpose physical/optical MC-enabled raytracing framework. It will be able to simulate optical systems like cameras, telescopes, spectrographs etc. PhotonSim is not an rendering engine. It does focus on physically accurate results.
    Downloads: 0 This Week
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  • 17
    ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
    Downloads: 0 This Week
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  • 18

    Lux3DEngine

    Игровой движок на OpenGL 4.1

    Игровой движок ( Games Engine ) с гибким управлением компонентами движка, графикой OpenGL 4.1, GPCPU OpenCL 1.0, звуком OpenAL и набором инструментов для комфортной разработки игр.
    Downloads: 0 This Week
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  • 19
    We are a group of students in a french university (perpignan). This is the project of our studies in computer science. This is a 3D engine written in C++ and that use OpenGL/SDL under GPL licence.
    Downloads: 0 This Week
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  • 20
    IMAgen is free 3D generating software. It can be used on multiple platforms (MAC, Windows, Linux).
    Downloads: 0 This Week
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  • 21
    What is HRTP anyway? HRTP is a ray tracer with lots of plugins. Why this name? HRTP stands for "Hyperion Ray Tracing Project". I chose this name based on Hyperion, a greek God of Light
    Downloads: 0 This Week
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  • 22
    Glutmaster is a set of platform-independent classes that wrap GLUT in a C++ object model.
    Downloads: 0 This Week
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  • 23
    The Wiiframe is a cross platform codebase that connects a Nintendo Wii remote to a 3D graphics window. This code is intended to be used as a base for other cross platform applications that take advantage of the Wii remote, such as games or design tools.
    Downloads: 0 This Week
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  • 24
    Lux Render is a new GPL/Open Source unbiased render engine.
    Downloads: 0 This Week
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  • 25
    Parallel GLUT is a parallel implementation of the OpenGL utility toolkit (GLUT) library. It adds a minimal set of constraints and extensions to the GLUT API, allowing the usage of multiple GPU's for multiple display devices and/or increased performance.
    Downloads: 0 This Week
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