516 projects for "gnu assembler windows" with 2 filters applied:

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    MindGate is a virtual reality multiuser client - server system written in Java. The purpose of the system is to provide communication, persistence, 3d streaming support for users which are imersed into virtual reality worlds - stored anywhere on the Web.
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  • 3
    SuperConductor is an Open Source Multi-Platform render farm controller for coordinated rendering control of multiple graphics/computation/rendering projects using multiple client apps (World Construction Set, Lightwave, Maya, SoftImage, POV-Ray).
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  • 4
    OpenGL 3D Engine for Win32 and Linux coded with C++. Supports Lightmaps, Octree, Portals, Shaders, Skeletal animations, ...
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  • 5
    AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
    Downloads: 1 This Week
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  • 6
    LightStorm is a photorealistic multi-processor 3D rendering engine written in C/C++ that goes one step beyond Radiosity without the need for ray-tracing tecniques.
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  • 7
    Resurection is a 3d game engine project.
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  • 8
    TinyGL on SDL is a free implementation of TinyGL library (mini-openGL) under multiplatform SDL library. Also, it is a fixed-point fast implementation for low platform as GP32 console.
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  • 9
    csJbind is an attempt to make a java binding for the crystal space 3D engine.
    Downloads: 0 This Week
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  • Auth0 B2B Essentials: SSO, MFA, and RBAC Built In Icon
    Auth0 B2B Essentials: SSO, MFA, and RBAC Built In

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  • 10
    3D visualisation of the LHC for the ATLAS project and more specifically for the study of muon detection in the muon spectrometer.
    Downloads: 0 This Week
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  • 11
    FlySimulator is a fun 3d game based on OpenGL. It's a multiplayer race of insects 'a la' Micro Machines
    Downloads: 0 This Week
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  • 12
    Glogo is a software project to develop a crossplatform, standards compliant 3D desktop GUI and multiuser networking environment. If you're familliar with William Gibson's Neuromancer or Neal Stephenson's Snow Crash, then you get it. Coders needed!
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  • 13
    BetaVerse is a Real-Time 3D On-Line Community. It uses the CrystalSpace 3D Engine as well as the VOS network library
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  • 14
    An implementation of a virtual trackball in C# for use in 3D .NET applications. Depends on the presence of Microsoft.DirectX namespace (DX 9 SDK). Can be used with OpenGL with a translation from DirectX.Matrix to appropriate gl calls.
    Downloads: 0 This Week
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  • 15
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
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  • 16
    CU-Viewer is a visualization tool for 3D objects created out of simple primitives. The objects are output by another program that writes in the native file format of this program. The intent is for simulation data viewing.
    Downloads: 0 This Week
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  • 17
    AutoRIB. A program to process Renderman RIB code, to adjust it and to allow the automatic generation of shadow and environment maps.
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  • 18
    Portable game engine intended for game development. Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
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  • 19
    OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
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  • 20
    A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
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  • 21
    Ray Of Light (ROL) is a research project on physically based rendering. It provides an efficient and compact wavelet based representation of measured radiometric terms. Many different rendering techniques are implemented as plugins.
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  • 22
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
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  • 23
    3D Graphics engine on Pure Java 2. Small and Fast. Open Source.
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  • 24
    Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
    Downloads: 1 This Week
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  • 25
    OGLFT is an interface library between OpenGL and FreeType 2 for rendering text. It supports all font file types supported by FreeType 2. Text can be rendered as bitmap, anti-aliased grayscale pixmaps, as outlined and filled polygons, or as 3D solids.
    Downloads: 1 This Week
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