837 projects for "linux-kernel-webassembly" with 2 filters applied:

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    N3D is a library for 3D related programs, including the related mathematics, primitives, scene graph and environment adapters (OpenGL via Tao, Direct3D).
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  • 2
    Geometric Computer Vision library in C++. Provides functions and structures of projective geometry, taylored for 3D computer vision.
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  • 3
    A set of functions, macros and classes to handle platform specific features in a platform independent way.
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  • 4
    A simple ray tracer written in C++.
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  • 5
    Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics ...
    Downloads: 22 This Week
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  • 6
    FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
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    Clarity - Game Development Simplified
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  • 8
    A GUI for PBRT with the following goals: 1) User interface representative of internal scene structures and modifications of those structures with OpenGL/GLSL previews, partial render preview, and visual debugging. 2) GPGPU and muticore functionality.
    Downloads: 0 This Week
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  • 9
    Free 3D Acropolis is a model 3D in hight resolution of the Acropolis of Athens shortly after its construction.
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    Downloads: 5 This Week
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  • 10
    libfixgl, is an implementation of the OpenGL standard for realtime 3D graphics, based on fixed point arithmetic. It is mainly targeted towards handheld consoles such as the GP2X, GP32, GBA, or other FPU-less embedded devices.
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  • 11
    ogre4j is a project that enables the use of the OGRE (Object-Oriented Graphics Rendering Engine) library through JNI in Java applications.
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  • 12
    A collection of examples demonstrating the use of the Alternativa Flash 3D engine.
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  • 14
    PiscisRT is a C++ enhanced ray tracer. Features global illumination, procedural textures, bump mapping, etc... Supports Windows and GNU platforms.
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  • 15
    GPGPU stands for General-Purpose computation on GPUs. This project maintains various libraries, utility classes, and programming examples intended to aid development of applications that use GPUs for general-purpose computation.
    Downloads: 1 This Week
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  • 16
    InnerWorld is a landscape builder for Blender, the 3D modeling tool. Using a graph editor terrains can be generated from Blenders noise functions and from external sources. Objects can automatically placed dependent of the terrains geometry.
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  • 17
    XISL (XML based scripting of Implicit Surfaces) package (written in C++) assists developers in construction of arbitrary implicit models. Each implicit function class (a primitive, an operation, etc.) is deffined by its appropriate XISL tag(s).
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  • 18
    Vegetation3D is a library for realistic visualization of vegetation. Every phase of this process, such as plant topology generation (L-System) or mesh generation may be controlled and used separately.
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  • 19
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
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  • 20
    A series of tutorials that demonstrate how to use the Flash Papervision 3D engine.
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  • 21
    AKtive Media is an ontology based cross-media annotation (Images and Text) system. Our goal is to automate the process of annoation by suggesting knowledge to the user in an interactive way while the user is annotating and hence minimizing user effort.
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  • 22
    java3d-eclipse project defines a set of plug-ins for building java3d enabled applications.
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  • 23
    Open source point cloud viewer forked from Radiohead House of Cards Project, based on the Processing Programming Language.
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  • 24
    gnf3d is a small 3D engine written in C(gtk+).It has fantastic super 3D effect since it use two graph for different eye.
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  • 25
    glomp is an open source multipipe OpenGL library. Its intent is to automatically distribute 3D graphics computations over multiple graphics card on the same machine.
    Downloads: 0 This Week
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