Showing 9 open source projects for "chromeos"

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  • 1
    A cross-platform 3D rendering libarary.
    Downloads: 0 This Week
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  • 2
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 21 This Week
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  • 3
    An implementation of the OpenGL API.
    Downloads: 44 This Week
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  • 4
    A set of functions, macros and classes to handle platform specific features in a platform independent way.
    Downloads: 0 This Week
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  • 5
    C3A is a cross platform format for animated 3D geometry. Compact, fast, low bandwidth, and compatible with all current hardware/firmware; DirectX, OpenGL, XBox, PS2, 360, PS3, PSP, Wii, & DS.
    Downloads: 0 This Week
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  • 6
    With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
    Downloads: 0 This Week
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  • 7
    This project is working on an open source implementation of the OpenGL ES 2.x API. Note: This project is currently on hold until release of the new fixed function pipeline implementation.
    Downloads: 0 This Week
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  • 8
    mCode is designed to be a dynamic 3d platform for simulation and visualization, with a focus on visual networking.
    Downloads: 0 This Week
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  • 9
    An open abstraction layer for realtime graphics applications. This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan
    Downloads: 0 This Week
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