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...Games are easily packaged into a single executable .jar or native images. Any 2D game (side-scroller/platformer/arcade/RPG). Any business application with complex UI controls/animations. Hobby/academic/commercial projects. Teaching/learning/improving game development skills.
...It rather aims to provide a convenient single header file that implements the most commonly used subset of GLSL so that it is easy to use for rapid prototyping and GLSL teaching purposes.
It is used at the Georg-Simon Ohm University of Applied Sciences in Nuremberg for teaching computer graphics courses.
The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
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The goal of this project is to create an interactive teaching demo for Bezier surface patch. It can be used in CAGD courses, and help the students to have a better understanding of Bezier surface patch.
Muli3D is a rendering library which implements features of current graphics hardware in software. The focus is on ease of use and clear code; therefore Muli3D is best suited for research and teaching.