Showing 12 open source projects for "no coding"

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  • 1
    OGRE (O-O Graphics Rendering Engine)
    for the latest release see either - https://github.com/OGRECave/ogre - https://github.com/OGRECave/ogre-next An efficient, object-oriented hardware accelerated 3D engine. It abstracts the differences between APIs and platforms and allows scene-oriented coding through an easy to use object model. Adaptable to multiple scene types (indoor, outdoor, whatever)
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    Downloads: 90 This Week
    Last Update:
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  • 2
    loadobj3ds_chung
    loadobj3ds chung is a small openGL obj/3ds objects loader using gui_chung window freebasic coding and the dlls loadobj_chung.dll , load3ds_chung.dll (dev c++/codeblocks) . Can handle obj models up to 200k vertices (update 2018) .
    Downloads: 1 This Week
    Last Update:
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  • 3

    ShapeDance

    A DirectX 3-D Visual Basic demonstration

    A DirectX 3-D display program that illustrates lighting, matrix transforms, textures, and triangle lists, fans, and strips as well as other user-selectable options to demonstrate DirectX coding with Visual Basic. Latest version (7.3) tested on Windows 7 with latest DirectX SDK as of January 2014.
    Downloads: 0 This Week
    Last Update:
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  • 4
    VRLab

    VRLab

    Volume Rendering library in Java

    ...Can render a 3D model (represented by a 3D primitive data buffer) in a Maximum Intensity projection, Minimum Intensity projection and Surface rendering mode with specified look up table for color coding.
    Downloads: 0 This Week
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  • 5
    SL is a suite of C++ template classes that support geometric computation (specifically adapted to OpenGL). It includes many different kind of algorithms (linear algebra methods, coding/decoding tecniques, generalized data structures, utilities).
    Downloads: 0 This Week
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  • 6
    X3DOM is a framework for integrating and manipulating (X)3D scenes as HTML5 DOM elements that are rendered via WebGL. The system allows defining 3D scene description and runtime behavior declaratively, without any low-level JavaScript or GLSL coding.
    Downloads: 0 This Week
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  • 7
    Optical System raytracing prototype. It should be a toolkit for the rapid coding of a optical system which someone wants to raytrace. User will code his optical elements and define (code) light sources and optic will render the scene.
    Downloads: 0 This Week
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  • 8
    A "learning by coding" type of 3D-studio with a basic set of features. Include a pure software-implemented renderer with support for per-pixel operations (such as Phong), textures, alpha/bump/environment-mapping etc.
    Downloads: 0 This Week
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  • 9
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 10
    OS independent C++ multimedia sdk for developing demos, tools or games. Base on a plugin architecture for image and 3d renderer. Support DirectX 9 and OpenGL. It deals with coding rules, advanced object programming, design patterns and unit tests.
    Downloads: 0 This Week
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  • 11
    The Volume Browser is a graphical tool to navigate 3D Voxel Data. Additional features are: - Segmentation - Color Coding - 3D and 2D Browsing
    Downloads: 0 This Week
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  • 12
    GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
    Downloads: 0 This Week
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