Showing 5 open source projects for "local"

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  • 1
    3DCellForge

    3DCellForge

    AI-powered interactive 3D cell generation and exploration studio

    ...Users can rotate, zoom, inspect organelles, compare views, take notes, capture screenshots, and export or import GLB models. The project also supports optional image-to-3D generation through cloud providers and local backends, while keeping API keys on the server side instead of exposing them in the frontend bundle. It includes cached demo models so the experience can work without generating a new model every time. Overall, it is a creative research and education tool for visualizing cell structures in a more interactive way than static diagrams.
    Downloads: 2 This Week
    Last Update:
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  • 2
    Rayshade

    Rayshade

    Rayshade raytracer

    .... --- The Utah Raster Toolkit 'liburt' is "optional" (see Files) and needed to see your output and adds alpha texures: see NEWS. (do NOT use URT with Rayshade-Mathematica, it likes raw rgb). export CFLAGS="$CFLAGS -DPOPEN -DUSE_CPP" [ -n "$WITH_URT" ] && { CFLAGS="$CFLAGS -I/usr/local/include -DURT" LDFLAGS="$LDFLAGS -L/usr/local/lib64" LIBS=" /usr/local/lib64/librle.a export LDFLAGS LIBS } sh ./configure
    Downloads: 265 This Week
    Last Update:
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  • 3
    MapSCII

    MapSCII

    Braille & ASCII world map renderer for your console

    ...Highly customizable layer styling with Mapbox Styles support. Connect to any public or private vector tile server. Or just use the supplied and optimized OSM2VectorTiles based one. Work offline and discover local VectorTile/MBTiles. Compatible with most Linux and OSX terminals. Highly optimized algorithms for a smooth experience. 100% pure JavaScript! Arrows up, down, left, right to scroll around. Press a or z to zoom in and out. Press c to switch to block character mode, and press q to quit. If your terminal supports mouse events you can drag the map and use your scroll wheel to zoom in and out.
    Downloads: 2 This Week
    Last Update:
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  • 4
    lmesh is a 3D render implemented local illumination such as Gouraud and Phong. Currently it is written by C++ and does not depend on the GPU instructions or any exsiting 3D libraries. It plans to achieve more realistic effects in the future
    Downloads: 0 This Week
    Last Update:
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  • 5
    Ambient Occlusion research project on graphics hardware Uses Cg/OpenGL. Presents a new image space algorithm that allows for local ambient occlusion effects; and a sphere based approximation with ambient occlusion using a sprite based approach.
    Downloads: 0 This Week
    Last Update:
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