Showing 7 open source projects for "course"

View related business solutions
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Try Free
  • 1
    react-blessed

    react-blessed

    A react renderer for blessed

    A React custom renderer for the blessed library. This renderer should currently be considered as experimental, is subject to change and will only work with React's latest version (17.x.x, using Fiber). Any of the blessed widgets can be rendered through react-blessed by using a lowercased tag title. Text nodes, on the other hand, will be rendered by applying the setContent method with the given text on the parent node. As with React's DOM renderer, react-blessed lets you handle the original...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    VividEngine2

    VividEngine2

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    ...You can support development of Vivid3D Via patreon - https://www.patreon.com/vivid3d With the above, you can achieve both 2D and 3D games, with advanced rendering techniques with minimal fuss and set up required. All pixel shaders are already coded and a part of the engine. And of course, you can easily extend and add your own fx and features.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    povray 3.6.1.1 raytracer
    ...This release of POVRay is intended for building on Linux or Apple Sierra OS. It fixes a couple compile time obstructions. It does not require MacPorts (but Apple X-Code is required of course). On mac it will have image output but no gui pop-up window. Please see http://www.povray.org for other/official releases. To build do the iconic: # ./configure # make # make install
    Leader badge
    Downloads: 32 This Week
    Last Update:
    See Project
  • 4

    brilliant as reality

    A raytracer that tries to combine simplicity with power.

    ...Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented - Image in image effects - Quaternion based rotations (simple to use, of course!) - Useable via SDL or shared library
    Downloads: 0 This Week
    Last Update:
    See Project
  • Veeam Data Platform v13.1 - Get Your Free Trial Icon
    Veeam Data Platform v13.1 - Get Your Free Trial

    Secure by design, portable by default. Recover clean, fast, anywhere. Start a free trial.

    Try Veeam Data Platform today. Experience the unified platform that's secure by design, portable by default, and proven to recover clean, fast, and anywhere.
    Try it Free
  • 5
    Project for the Game Engines course at ITU Copenhagen
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    The Pulse Engine is a game engine that has been developed over the course of two years. Along with the Pacemaker toolset, it contains everything you need to create a game including 3D rendering, audio, networking, and python scripting.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    An 3D Object Oriented Open-Source Engine focused on making real 3D games. Expect all up-to-date 3D features including those nice vertex and pixel shaders. Written in C++ with OpenGL, of course.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next