Showing 15 open source projects for "aras-daemon"

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    BRL-CAD

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
    Downloads: 163 This Week
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  • 2
    Framefire is a distributed network render system with the ability to support any render engine that takes command line options
    Downloads: 0 This Week
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  • 3
    Distriblend (originally NetBlend) is a system for rendering 3D scenes over a network using the popular 3D editing and rendering application Blender.
    Downloads: 0 This Week
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  • 4
    Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
    Downloads: 0 This Week
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  • 5
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
    Downloads: 0 This Week
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  • 6
    The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
    Downloads: 0 This Week
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  • 7
    LightStorm is a photorealistic multi-processor 3D rendering engine written in C/C++ that goes one step beyond Radiosity without the need for ray-tracing tecniques.
    Downloads: 0 This Week
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  • 8
    GLmath is a highly optimized, OpenGL-compatible C++ math library. The package offers developers several types of 2d and 3d math primitives to ease development efforts while maintaining a high level of computational efficiency.
    Downloads: 0 This Week
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  • 9
    BlnderWebRender is a distributed rendering manager for Blender which uses the web for setting up jobs, and controlling clients.
    Downloads: 0 This Week
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  • 10
    VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
    Downloads: 0 This Week
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  • 11
    C++ cross-platform framework for OpenGL applications. WARNING: this project has moved to http://www.nongnu.org/ngl/ !
    Downloads: 0 This Week
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  • 12
    Virtual reality universe with distributed servers each serving their territory. Tokenized objects with varying detail depending on distance and transmission speed. Multiple reality levels allow normal life and games for flesh/electronic humans and AI
    Downloads: 0 This Week
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  • 13
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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  • 14
    A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.
    Downloads: 0 This Week
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  • 15
    4D acceleration structures for ray tracing
    Downloads: 0 This Week
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