Showing 232 open source projects for "using"

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  • 1
    OpenGL Based, C++, Win32 execution platform for your audiovisual effects. It allows you to develop standalone executables or screensavers (win32). Just program the graphical effects as objects and schedule them using an easy script.
    Downloads: 0 This Week
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  • 2
    glPlayer is a 3D visualization AddOn for mpg123 using OpenGL. It has been developed on SGI IRIX and is now beeing ported to Linux.
    Downloads: 2 This Week
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  • 3
    Evile is a image viewer using evas to render images for it, withing the future you will be able to watch mpeg's and avi's.....
    Downloads: 0 This Week
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  • 4
    The GLOW Toolkit is a cross-platform user interface framework for building interactive applications using OpenGL or similar APIs. It provides an object-oriented API and an extensible library of cross-platform widgets.
    Downloads: 3 This Week
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  • 5
    This will be an RPG engine for single player RPG's, using OpenGL
    Downloads: 0 This Week
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  • 6
    LGPL Open Inventor (tm) C++ API using OpenGL from original SGI source. Inventor is the standard API for developers of Windows, Linux, and other Unix 3D applications. Current version only works on Irix and Linux. Port in progress to other platforms.
    Downloads: 0 This Week
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  • 7
    The OpenGL Class Library (GLCL) is intented to be a set of C++ classes, available through static and dynamic libraries, that will allow the developer to create OpenGL applications using C++ quickly.
    Downloads: 0 This Week
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  • 8
    libmaterial is a library for managing textures, etc. and using them easily in OpenGL
    Downloads: 0 This Week
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  • 9
    Its a windows Dialog based application written in Visual C++/MFC that solves a scrambled Rubik's cube, showing the steps. A Rubik's cube configuration can be entered into the program using the 2D view. The 3D view was written using OpenGL.
    Downloads: 0 This Week
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    Turn more customers into advocates.

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  • 10
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
    Downloads: 0 This Week
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  • 11
    Java rendering engine using the Lightweight Java Game Library.
    Downloads: 0 This Week
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  • 12
    Walking a 3D World in java/jogl realised with shader lv3 know-how using cg
    Downloads: 0 This Week
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  • 13
    Pascal binding for the Irrlicht Engine. The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
    Downloads: 0 This Week
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  • 14

    Lfant

    A small Game Engine project.

    ...The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. I am also using the Bullet physics engine (with some modifications here and there), a portion of Boost, GLEW, GLFW, GLM, Squirrel (scripting language), and TinyXML2.
    Downloads: 0 This Week
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  • 15
    This .NET 2.0/C# application can load a 3D Studio Max model from file (3DS files) and render it in OpenGL using the TAO/OpenGL library.
    Downloads: 0 This Week
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  • 16
    Irrswig is a project to create many language bindings for the Irrlicht rendering engine using the swig binding generator.
    Downloads: 0 This Week
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  • 17
    phex3d is an image viewer designed to explore large collections of photographs, either locally or online using hardware accelerated 3D rendering.
    Downloads: 0 This Week
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  • 18
    Cross-platform C# OpenGL .NET Winform Control. waglx allows to use OpenGL on a WinForm Control without knowledge in operating systems OpenGL initializations. The waglx applications can be run from the same binary on any platform using Mono.
    Downloads: 0 This Week
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  • 19
    3DzzD is an API to publish 3D on the Web using Java 1.1 technologie.
    Downloads: 0 This Week
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  • 20
    These programs allow for a distributed 3D images to span multiple computers using a client/server model and OpenGL.
    Downloads: 0 This Week
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  • 21
    Land.Scape presentation using Negen2Engine. This is my work at studies. It'll use DirectX9.0c and SM3 for graphics.
    Downloads: 0 This Week
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  • 22
    Importance-driven rendering on GPU using polygons instead of volumetric data.
    Downloads: 0 This Week
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  • 23
    ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
    Downloads: 0 This Week
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  • 24
    Assists in creating 3d scratch holograms (aka abrasion holograms or chatoyant holograms). They can be created on acrylic or metal sheets using only an adjustable compass as described on Bill Beaty's website: http://www.eskimo.com/~billb/amateur/holo1.htm
    Downloads: 0 This Week
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  • 25

    NextRT

    A modern 3D App framework using OpenCL to render via raytracing

    Uses OpenTK/OpenCL/Cloo to render the 3D scene, allowing such features as RayTraced Shadows and Reflections - Includes AssImp integration to allow importing of many 3d file formats. Requires Windows 10/Visual Studio 2017 and a OpenCL compatible GPU.
    Downloads: 0 This Week
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