Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
Try for free
Cloud-based help desk software with ServoDesk
Full access to Enterprise features. No credit card required.
What if You Could Automate 90% of Your Repetitive Tasks in Under 30 Days? At ServoDesk, we help businesses like yours automate operations with AI, allowing you to cut service times in half and increase productivity by 25% - without hiring more staff.
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
Generative Al is shaping brand discovery. AthenaHQ ensures your brand leads the conversation.
AthenaHQ is a cutting-edge platform for Generative Engine Optimization (GEO), designed to help brands optimize their visibility and performance across AI-driven search platforms like ChatGPT, Google AI, and more.
SOLARIS is a graphic adventure created and developing by Blender. The game takes place in the Solaris space station, as is described in the book "Solaris" by Stanislaw Lem and Tarkovsky's film.
Quake 3 Movie Maker's Edition is a special version of Quake 3 engine that aids the creation of game movies, making it possible to simplify required tasks and adds new features to the engine that are related to the movie making.
The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
This is a 3D Engine written in C++ using DirectX 9. It can be used as a base for those learning about DirectX or extended to make a game. It is distributed as a 3D chess game but can easily be altered to fit different purposes. NOT A COMPLETE GAME!!!
OrangeHRM provides a world-class HRIS experience and offers everything you and your team need to be that HR hero you know that you are.
Give your HR team the tools they need to streamline administrative tasks, support employees, and make informed decisions with the OrangeHRM free and open source HR software.
This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!
The Zombie engine is an open source gameengine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
This project has moved to http://www.volumesoffun.com
This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox.
New website: http://www.volumesoffun.com
This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
Cross platform OpenGL simulation/gameengine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
C++ 3D Game Framework/Engine that focuses on huge terrains, with realistic vegetation, weather systems, and effects.
Based on the Ogre3D Engine for graphics rendering.
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de