Showing 1048 open source projects for "tiny-core-plus"

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  • 1
    Nebelwasser is a mainly platform independent MMORPG Game (Now based on Sauerbraten).
    Downloads: 0 This Week
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  • 2
    RTE is a global illumination engine used for lighting scenes in an interactive 3D environment. It can compute the global illumination, both on the fly or as a pre-compute process. It can be easily tied to existing Scenegraphs/3D rendering engines/games.
    Downloads: 0 This Week
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  • 3
    OpenVision 3D is a name for a collection of two OpenSource projects. The projects aims towards the goal of making an easy to use 3D multipurpose engine and showing this off with a basic First Person Shooter multiplayer game.
    Downloads: 0 This Week
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  • 4
    An OpenSceneGraph nodekit to integrate the SpeedTreeRT SDK from IDV Inc into OSG.
    Downloads: 0 This Week
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  • 5
    An object-oriented 3D game engine with many features as: shader driven renderer, scene graph, game object management, resource management, input system. The engine is designed with ease of use and flexibility in mind to support different types of games.
    Downloads: 0 This Week
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  • 6
    The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
    Downloads: 0 This Week
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  • 7
    YASM3D : Yet Another Simple Modeler 3D is an OpenSource 3D Modeling and rendering Software.
    Downloads: 0 This Week
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  • 8
    Nelit2E is an 3D arcade game sequel of Nelit3D. It's fully free game (MIT License)
    Downloads: 0 This Week
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  • 9
    GLttf is a font rendering utility library for OpenGL using FreeType 2.
    Downloads: 0 This Week
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  • 10
    JocoLibs is a library for windowing and 3d rendering using opengl
    Downloads: 0 This Week
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  • 11
    Extendable widget based GUI framework for 3D applications. Works with any graphics API or render engine. Comes with reference implementations for OpenGL and the Ogre rendering engine. Library is written in C++, aimed at game developers.
    Downloads: 0 This Week
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  • 12
    XEngine is a platform- and rendering-API-independent 3D engine for real-time visualization with support for programmable graphics pipeline architectures implemented in C++. Platforms: Windows, Linux. APIs: OpenGL 1.3+, Direct3D 8.1, Direct3D 9.0
    Downloads: 0 This Week
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  • 13
    The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
    Downloads: 0 This Week
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  • 14
    Demi3D is a multi-platform extensible 3D Rendering Engine under the zlib license.
    Downloads: 0 This Week
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  • 15
    Coolpicker is a colorpicker plugin for 3dsmax with an advanced UI for color mixing.
    Downloads: 0 This Week
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  • 16
    Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models. You can obtain the source code of H-RayTracer at (Mercurial repository): https://bitbucket.org/bayger/hrt
    Downloads: 0 This Week
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  • 17
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
    Downloads: 0 This Week
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  • 18
    Ambient Occlusion research project on graphics hardware Uses Cg/OpenGL. Presents a new image space algorithm that allows for local ambient occlusion effects; and a sphere based approximation with ambient occlusion using a sprite based approach.
    Downloads: 0 This Week
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  • 19
    3D simulation projects including realistic sky and atmosphere rendering and wavelength/spectrum based color rendering. May also later contain cloud and terrain generation.
    Downloads: 0 This Week
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  • 20
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 21
    Simple 3D rendering engine bound to rocks
    Downloads: 0 This Week
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  • 22
    HLSL2GLSL is a library and tool that converts HLSL shaders to GLSL.
    Downloads: 4 This Week
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  • 23
    osgDesigner is a graphical tool used to modify an OpenSceneGraph (OSG) scene using the osgIntrospection framework. OpenSceneGraph developpers will be able to extend osgDesigner at need using (editor | render | osgIntrospection wrapper) plugin system.
    Downloads: 0 This Week
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  • 24
    BlitzDirect is a 3D engine that works on Windows XP and Windows Vista. It uses DirectX 9 and DirectX 10 if it is installed on the target system (e.g. Windows Vista) and OpenGL as an alternative. A graphical user interface (GUI) is also available.
    Downloads: 0 This Week
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  • 25
    substance is a set of shaders for mental ray
    Downloads: 0 This Week
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