Showing 1582 open source projects for "source"

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  • 1
    Vurtigo
    Vurtigo is a 4D (3D + time) real-time visualization software for guiding cardiovascular interventions. It is primarily intended for use with a magnetic resonance imaging (MRI) scanner, and also actively tracked catheters and navigational devices. The latest releases are not available on sourceforge; check out the vurtigo.ca link below for the most up-to-date version.
    Downloads: 0 This Week
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  • 2
    Yet another homebrew 3d engine made just for fun
    Downloads: 0 This Week
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  • 3
    Gamine is a 3D game engine for Android devices.
    Downloads: 0 This Week
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  • 4
    Brume is a game engine written in C# and based on the .NET Framework 2.0 and Managed DirectX 9.
    Downloads: 0 This Week
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  • 5
    Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
    Downloads: 1 This Week
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  • 6
    Solid3D aims at being a truly comprehensive, industrial-strength integrated solution for 3D modeling, animation, rendering, post-production, interactive creation and playback.
    Downloads: 0 This Week
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  • 7
    A program written in Java to create the High Resolution Coordinates used in creating a Locale for a VirtualUniverse class in Java 3D. Java 3D is an extension of Java supporting three dimensional graphics.
    Downloads: 0 This Week
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  • 8
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 9
    ClutterFlow is a CoverFlow clone for the Banshee media player. ClutterFlow uses the Clutter toolkit to harness the OpenGL powers. For more info: http://gitorious.org/banshee-community-extensions/pages/ClutterFlow
    Downloads: 0 This Week
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  • 10
    RIB Mosaic
    RIB Mosaic is aimed at providing a complete RenderMan(TM) development environment for Blender. It provides tools for developers to create and distribute artist friendly GUI's that control custom RIB export. This makes it easy to use Blender with any RenderMan(TM) compliant renderer or render specific feature.
    Downloads: 0 This Week
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  • 11
    Ray tracer to create stunning 3D render of scene description.
    Downloads: 0 This Week
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  • 12
    moved here: https://github.com/bernhardmgruber/hlbsp
    Downloads: 0 This Week
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  • 13
    A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.
    Downloads: 0 This Week
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  • 14
    LdGlite exists to render images of models made out of Lego bricks in a platform independent manner. It requires the LDRAW brick library and uses OpenGL as the graphics engine.
    Downloads: 2 This Week
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  • 15
    Gestalt is an open structured environment, designed to prototype and develop OpenGL- and Java-based sketches and applications.
    Downloads: 1 This Week
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  • 16
    Root3D is very convenient and beautiful cross-platform 3D file manager. It uses Java platform and OpenGL to work. It includes such parts as file manager itself, multimedia player, text editor, photo viewer, and other office plug-ins.
    Downloads: 0 This Week
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  • 17
    Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
    Downloads: 0 This Week
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  • 18
    A small SDL application using OpenGL to test the compatability of Shader Model 3 on nVidia GTX 470
    Downloads: 0 This Week
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  • 19
    The Mesh Viewer is an easy to use lightweight application for displaying three dimensional models (triangular meshes) from a variety of file formats. It uses OpenGL to render the models.
    Downloads: 1 This Week
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  • 20
    PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
    Downloads: 0 This Week
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  • 21
    GLT OpenGL C++ Toolkit

    GLT OpenGL C++ Toolkit

    C++ class library for programming interactive 3D graphics with OpenGL

    Downloads: 0 This Week
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  • 22
    This is a collection of small to mid-sized tools I wrote, mostly in java. this includes an XML-Parser and a 3d engine. Please see the homepage for a closer description
    Downloads: 0 This Week
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  • 23
    BlueThunder is a 3D graphics library built upon Direct3D version 10 (HLSL).
    Downloads: 0 This Week
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  • 24
    This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
    Downloads: 0 This Week
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  • 25
    LDraw utility for creating replacement minifig head .DAT part files with inline POV code for improved renderings in POV-Ray. ML-Cad or your LDraw editor of choise will ignore the inline code and show the parts just as before.
    Downloads: 0 This Week
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