Showing 378 open source projects for "x11-basic"

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  • 1
    GLE is a library of C functions that draw extruded surfaces, including surfaces of revolution, sweeps, tubes, polycones, polycylinders and helicoids. GLE uses the OpenGL(R) API to perform the actual rendering.
    Downloads: 17 This Week
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  • 2
    Java Editor for 3D Scenes (espacially POVRay) based on Java and Java3D. It allows to create and manipulate 3D scenes as you could see it in commercial 3D editors like '3D Studio'.
    Downloads: 0 This Week
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  • 3
    grand8 is a rollercoaster simulator which offers the following features: a track editor using Bézier curves; realistic physical mouvements ; several camera placements; a 3D view (openGl)
    Downloads: 0 This Week
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  • 4
    [TnT]-Engine is an extensible 3D engine which uses a groovy architecture. If you want to rewrite 'Dark Age Of Camelot' on GNU/Linux, try this :o) (Windows is supported too). [TnT] is distributed under the terms of the GNU General Public License.
    Downloads: 0 This Week
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  • 5
    Terrain Voyager Engine is an OpenGL accelerated, multi-platform (Win32, Linux, IRIX) landscape engine. One of the goal of it is to make a small FPS game.
    Downloads: 0 This Week
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  • 6
    A C++/SDL/OpenGL player for the Biovision .bvh file format, which stores hierarchical motion data commonly originating from motion capture hardware. Support for the Kaydara .fbx format (a general 3D interchange format) is planned.
    Downloads: 0 This Week
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  • 7
    A third-person shooter based upon an '85 anime series called Mospeada. Uses OpenGL for rendering, NL for networking, SDL for graphics initialization MS3D for models, FMOD for (3D) sound, and is programmed in C/C++!
    Downloads: 0 This Week
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  • 8
    AE Engine is a free 3D Engine. It runs in Linux and Windows and uses OpenGL or DirectX for graphics rendering and SDL or DirectX to communicate with the operating system. Its main goal is to be fast, flexible and easy to use.
    Downloads: 0 This Week
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  • 9
    Promote game development in general for Iowa State University students, and to get them involved with the internet game development community. We'll be writing many game tutorials and sample games.
    Downloads: 0 This Week
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  • 10
    L3D is a 3D library for developing OpenGL applications under Linux. The library has a mail event loop with callbacks and Camera And Path Classes exist to produce cinematic camera movement. FPS entities are in construction
    Downloads: 0 This Week
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  • 11
    Mundo is a 3D online environment in which the environment itself is created and expanded by the community using the provided tools.
    Downloads: 0 This Week
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  • 12
    A C/S system to visualize very large terrains from a 1st-person view. The terrain model is stored in multiple resolutions depending on the distance of the viewer. This produces fast high quality images from all distances.
    Downloads: 0 This Week
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  • 13
    A MMORPG where each user gets a shack in a slum part of a fantasy d&d type world. they must use whatever skills they can in order to progress. which will enable them to BUILD weapons, clothes, better accomodation etc. No Built-in Shops means ev
    Downloads: 0 This Week
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  • 14
    FileConv is a set of utility classes that allow java programmers to load/write 3d files of various formats to/from 3d applications and convert between various file formats so that people using different 3d applications can collaborate on the same project
    Downloads: 0 This Week
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  • 15
    UGS is a GPL C++ 3D engine based on multiplatform APIs such as OpenGL and SDL. It implements a full 3D Object Model supporting hardware acceleration, lights, cube environment and bump mapping, multi texturing and advanced effects like shadows,
    Downloads: 0 This Week
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  • 16
    OpenGL bindings for Objective Caml programming language.
    Downloads: 0 This Week
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  • 17
    Teddy is general graphics application framework/library. Current features include windowing system and a simple scene graph library.
    Downloads: 0 This Week
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  • 18
    X-Gine ist eine OpenGL basierte 3D Engine geschrieben in C++. Sie ist programmiert für Linux/Unix, MacOS X mit XFree86 Installiert.
    Downloads: 0 This Week
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  • 19
    CSJB (Crystal Space Java Binding) is a package of java classes, that can interface with the Crystal Space 3D engine, via Java's Java Native Interface (JNI).
    Downloads: 0 This Week
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  • 20
    CsGL is OpenGL for the .Net Framework, providing support for OpenGL 1.1 - 1.4 and numerous extensions.
    Downloads: 4 This Week
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  • 21
    Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
    Downloads: 0 This Week
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  • 22
    The direct rendering infrastructure (DRI) allows is a means of safely and efficiently accessing graphics hardware while still interacting with the X environment.
    Downloads: 1 This Week
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  • 23
    Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.
    Downloads: 0 This Week
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  • 24
    The self-assembling structure simulator is a project to simulate the building of arbitrary 3D shapes from identical triangular components
    Downloads: 0 This Week
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  • 25
    Delta is a cross-platform game development kit, extended using plug-in modules. It primarily provides 3d rendering, but also provides classes for sound, input, etc. Currently only X-Windows/OpenGL support is available, the project being at pre-alpha stage
    Downloads: 1 This Week
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