Showing 61 open source projects for "source code for preload"

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  • 1
    Pascal Editor

    Pascal Editor

    A 3D building editor built with React Three Fiber and WebGPU

    Editor is a lightweight, browser-based code editing environment designed to provide a fast and minimal interface for writing and testing code directly in the browser. The project focuses on simplicity and performance, offering a distraction-free workspace that allows developers to quickly prototype ideas without the overhead of a full development environment. It leverages modern web technologies to deliver a responsive and interactive experience, making it suitable for quick experiments,...
    Downloads: 62 This Week
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  • 2
    MakeHuman

    MakeHuman

    This is the main repository for the MakeHuman application as such

    This is the main source code for the MakeHuman application as such. See "Getting started" below for instructions on how to get MakeHuman up and running. Mac users should be able to use the same instructions as windows users, although this has not been thoroughly tested. At the point of writing this, the source code is almost ready for a stable release.
    Downloads: 53 This Week
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  • 3
    Tokenize.jl

    Tokenize.jl

    Tokenization for Julia source code

    Tokenize is a Julia package that serves a similar purpose and API as the tokenize module in Python but for Julia. This is to take a string or buffer containing Julia code, perform lexical analysis and return a stream of tokens.
    Downloads: 0 This Week
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  • 4
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and...
    Downloads: 15 This Week
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  • 5
    Helix Toolkit

    Helix Toolkit

    Helix Toolkit is a collection of 3D components for .NET

    Helix Toolkit is an open source 3D library that is licensed under the MIT license. The MIT license is very permissive and permits use in proprietary software. The library is based on .NET and is currently focusing on the WPF platform. The goal has been to make it easy to work with 3D in WPF, and also provide features that are not included in the standard WPF 3D visual model. Adds variety of functionalities/models on the top of internal WPF 3D models (Media3D namespace). dds variety of...
    Downloads: 4 This Week
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  • 6
    Vedo

    Vedo

    A python module for scientific analysis of 3D data

    A lightweight and powerful python module for scientific analysis and visualization of 3d objects. Inspired by the vpython manifesto "3D programming for ordinary mortals", vedo makes it easy to work with 3D pointclouds, meshes and volumes, in just a few lines of code, even for less experienced programmers. vedo is based on VTK and numpy, with no other dependencies. Import meshes from VTK format, STL, Wavefront OBJ, 3DS, Dolfin-XML, Neutral, GMSH, OFF, PCD (PointCloud). Export meshes as ASCII...
    Downloads: 1 This Week
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  • 7
    FreeCAD

    FreeCAD

    a parametric 3D CAD modeler

    This is an official mirror of FreeCAD. Code and release files are primarily hosted on https://github.com/FreeCAD/FreeCAD and mirrored here. FreeCAD is a general purpose feature-based, parametric 3D modeler for CAD, MCAD, CAx, CAE and PLM, aimed directly at mechanical engineering and product design but also fits a wider range of uses in engineering, such as architecture or other engineering specialties.
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    Downloads: 1,492 This Week
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  • 8
    Dead Deer 3.14.82.2025

    Dead Deer 3.14.82.2025

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and...
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    Downloads: 21 This Week
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  • 9
    Manikin
    A very simple java simulation of the human body to simulate a 3D drawing manikin,with plenty of freedom of movements of the limbs and rotation of the body to implements a 360 degrees view.Source code available.No openGL.Improvements to come !
    Downloads: 0 This Week
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  • 10
    cliper

    cliper

    Java3d scenegraph editor

    Create 3D scenes linked together in short films through simple menus. . Installation instructions in readme.txt in files tab. 1-Scene/ backstage Open and close scenes. Choose background, generate a terrain, set lights, fog, camera position, sky picture, scene duration. 2-Draw/ placement Import objects (OBJ, C3D, 3DS), or create shapes (sphere, cone, etc...). Place them and set size, dimensions, duplicate, group. 3-Color/texture Apply textures, colors, transparency...
    Downloads: 1 This Week
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  • 11
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    HARFANG 3D builds real-time 3D tools for industry professionals. Its software suite is tailored to developers, designers and engineers aiming to efficiently and seamlessly develop, implement & deploy 3D solutions (HMI, VR/AR, simulation, interactive 3D), regardless of development language or platform constraints. HARFANG Studio is the ideal 3D editor for creating real-time scenes & animations that match your design vision. It can manage the entire 3D graphics production workflow in a simple...
    Downloads: 1 This Week
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  • 12
    GoCity

    GoCity

    Code City metaphor for visualizing Go source code in 3D

    GoCity is an implementation of the Code City metaphor for visualizing Go source code. The UI is built with React and uses babylon.js to plot 3D structures. The front-end source code is available in the front-end branch. The Number of Lines of Source Code (LOC) represents the build color (high values makes the building dark) The Number of Variables (NOV) correlates to the building's base size.
    Downloads: 0 This Week
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  • 13
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 8 This Week
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  • 14
    TroisJS

    TroisJS

    ThreeJS + VueJS 3 + ViteJS

    ...This means the result in your browser will be automatically updated without reloading all the stuff. This is really helpful when you are creating a TroisJS Scene. Most of the props are reactive, please take a look at components source to see exactly which ones.
    Downloads: 0 This Week
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  • 15
    face3D_chung
    face3D chung is a small mesh editor with which you can create 3D obj model character avatar head objects with texture from a single photo of any man or woman for your games. Works by 3D & texture morphing .Uses freebasic apps gui_chung , loadobj3ds_chung and ancient openGL . Can run on a small netbook. .Added speaking avatars with moving lips using TTS_chung_dll and aiml_chung_dll aiml chatbot .Added online speaking avatar using HTML5 , javascript , jsc3d and custom elizabot like chatbot...
    Downloads: 4 This Week
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  • 16
    Terrain Generator

    Terrain Generator

    A tool for creating Terrains.

    Exports RAD (Radix game remake) maps in WAD format and Doom maps in UDMF format for advanced source ports. RAD engine: https://sourceforge.net/projects/rad-x/ Source code repository: https://github.com/jval1972/DD_TERRAIN
    Downloads: 1 This Week
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  • 17
    Voxelizer

    Voxelizer

    Creates voxels and sprites from md2 models

    Voxelizer is an application that creates voxels and sprites from md2 models. Exported voxels and sprites can be used by Doom source ports. It creates out of the box ACTOR definitions for DelphiDoom family source ports, ZDoom family source ports and K8Vavoom. Source code repository: https://github.com/jval1972/Voxelizer
    Downloads: 18 This Week
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  • 18
    NppX3DV

    NppX3DV

    Open source set for Notepad++ for building worlds in X3D and VRML

    Open source set for Notepad++ to code in X3D (classic encoding, x3dv) and VRML, the open standards for interactive and immersive 3D on Internet. Includes: set of language files, auto-completion files, tutorials and instructions and other materials. Download Notepad++ here: https://notepad-plus-plus.org/
    Downloads: 2 This Week
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  • 19
    DelphiDoom Procedural Modeler

    DelphiDoom Procedural Modeler

    A tool for creating models for the DelphiDoom Engine

    A tool for creating models for the DelphiDoom Engine. Source code repository: https://github.com/jval1972/DD_MODEL
    Downloads: 0 This Week
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  • 20
    DOOM TREE

    DOOM TREE

    A tool to generate Tree sprites and voxels for the Doom game

    DOOMTREE is tool that generates tree sprites and voxels for the Doom game. It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/ Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMTREE
    Downloads: 0 This Week
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  • 21
    DOOM ROCK

    DOOM ROCK

    A tool to generate Rock sprites, models and voxels for the Doom game

    DOOMROCK is an application that generates rock sprites, models and voxels for the Doom series games based on various input parameters. Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMROCK
    Downloads: 0 This Week
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  • 22
    DelphiDoom Voxel Editor

    DelphiDoom Voxel Editor

    A tool for creating voxels for the DelphiDoom Engine

    This program is a simple voxel editor. It can generate voxel images. Output voxels can be used either with DelphiDoom, either with any application that supports the slab6 vox format. Source code repository: https://github.com/jval1972/DD_VOXEL
    Downloads: 0 This Week
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  • 23
    PTree

    PTree

    Procedural Tree Generator

    Procedural Tree Generator (PTree) is an application that generates tree models based on various input parameters. Source code repository: https://github.com/jval1972/PTree
    Downloads: 0 This Week
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  • 24
    I3DViewer

    I3DViewer

    Speed Haste Model Viewer (I3D models)

    This is a tool for viewing 3d models from the old DOS game Speed Haste. Loads models directly from SPEEDH.JCL data file of the game. Source code repository: https://github.com/jval1972/I3D_Viewer
    Downloads: 0 This Week
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  • 25
    ObjectVolume

    ObjectVolume

    Calculates Volume, Surface Area & Centroid of a Closed Triangular Mesh

    The ObjectVolume program calculates the volume, surface area and centroid of a closed triangular mesh represented in an object file (.obj). The process goes through the list of triangles that make up the surface and, for each triangle, forms a tetrahedron with an external point. The program uses the origin (0,0,0). The volume of the tetrahedron is then calculated. Tetrahedrons with back facing triangles are added and those with forward facing triangles are subtracted yielding the object...
    Downloads: 0 This Week
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