Showing 10 open source projects for "computing"

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  • 1
    MeshLab

    MeshLab

    The open source mesh processing system

    ...It is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes. MeshLab is mostly based on the open source C++ mesh processing library VCGlib developed at the Visual Computing Lab of ISTI - CNR. VCG can be used as a stand-alone large-scale automated mesh processing pipeline, while MeshLab makes it easy to experiment with its algorithms interactively. The open source system for processing and editing 3D triangular meshes. It provides a set of tools for editing, cleaning, healing, inspecting, rendering, texturing and converting meshes. ...
    Downloads: 104 This Week
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  • 2
    BONDA3D Designer

    BONDA3D Designer

    3D Contents Moding Tool

    BONDA3D Designer is a world-class 3D modeling software which can be spread in the 3D computing environment affecting various industries. * Software for modeling and printing 3D objects. ­- Forward Engineering for three-dimensional modeling. ­- Various 3D modeling formats such as STL, OBJ, PLY, AMF, COLLADA, etc. ­- G-Code conversion with calculating the nozzle speed and the amount of compression, etc. ­- BONDA3D supports Layer Slicing less than 0.01mm ­- Visualization of objects for modifying objects such as merge, subtract, intersect, etc...
    Downloads: 0 This Week
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  • 3
    Loki Render

    Loki Render

    A simple and easy to use render farm for Blender

    Loki Render allows you to create your own render farm, serving Blender render jobs to a group of computers. Loki is easy to setup and runs on Linux, Windows or Mac, making it a quick and flexible distributed network rendering solution!
    Downloads: 0 This Week
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  • 4

    ITK-SNAP x64

    ITK-SNAP static builds for Windows 64-bit(only one file)

    ITK-SNAP is a software application used to segment structures in 3D medical images. It is the product of a decade-long collaboration between Paul Yushkevich, Ph.D., of the Penn Image Computing and Science Laboratory (PICSL) at the University of Pennsylvania, and Guido Gerig, Ph.D., of the Scientific Computing and Imaging Institute (SCI) at the University of Utah, whose vision was to create a tool that would be dedicated to a specific function, segmentation, and would be easy to use and learn. ITK-SNAP is free, open-source, and multi-platform.
    Downloads: 5 This Week
    Last Update:
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  • 5
    yadra - yet another distributed rendering application A Network-Render-Tool for Blender. A Java based, platform-independent tool, for rendering animations of blender in a network. Easy setup (no SMB/CIFS-Connections). Web-Interface.
    Downloads: 0 This Week
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  • 6
    My application is a Grid Computing application that interfaces POV-Ray (http://www.povray.org/) with the framework JPPF (http://www.jppf.org) . With my JppfPov you can use the potentialities of a grid computing network to make rendering task.
    Downloads: 0 This Week
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  • 7
    This software can be used for relief and normal maps calculation by 3D sculptors and designers. Reliefer can be called from Blender by means of Python script. It's a GPU-based visual computing application so requres OpenGL 2 compitable video subsystem.
    Downloads: 1 This Week
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  • 8
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
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  • 9
    This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
    Downloads: 0 This Week
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  • 10
    An OpenGL VR engine and editor, created by 1st year computing science students at Glasgow University.
    Downloads: 0 This Week
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