Showing 56 open source projects for "which"

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  • 1
    three.js

    three.js

    JavaScript 3D library

    three.js is a lightweight and easy-to-use JavaScript 3D library with its own default WebGL renderer. It works by creating a scene with a camera and a geometric cube, the latter of which is added to the scene. This will become the animated object within the scene. A WebGL renderer is created for the scene and the camera, with an added viewport to the document.body element. Finally, the cube is animated within the scene for the camera. A plethora of examples can be found in the project’s website (https://threejs.org/) which use Canvas 2D, SVG and CSS3D renderers that the library also provides.
    Downloads: 69 This Week
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  • 2
    ProGen3d

    ProGen3d

    3d Procedural Generator

    ...This kind of software is used to create three-dimensional architectural models using algorithms and rules defined by the user. The user can specify various parameters and constraints which the software then uses to generate complex structures. One of the key features of such programs is the ability to export the created models in various file formats, which appears to include the PLY format in this case.
    Downloads: 0 This Week
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  • 3
    The GEM 3D engine is a portable, free, open source, easy to use, software development kit which allows you to build high performance 3D graphics applications such as games.
    Downloads: 0 This Week
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  • 4
    pyntcloud

    pyntcloud

    pyntcloud is a Python library for working with 3D point clouds

    This page will introduce the general concept of point clouds and illustrate the capabilities of pyntcloud as a point cloud processing tool. Point clouds are one of the most relevant entities for representing three dimensional data these days, along with polygonal meshes (which are just a special case of point clouds with connectivity graph attached). In its simplest form, a point cloud is a set of points in a cartesian coordinate system. Accurate 3D point clouds can nowadays be (easily and cheaply) acquired from different sources. pyntcloud enables simple and interactive exploration of point cloud data, regardless of which sensor was used to generate it or what the use case is. ...
    Downloads: 0 This Week
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  • 5
    react-three/flex

    react-three/flex

    Flexbox for react-three-fiber

    ...When positioning items, react-three-flex needs to know where the object anchor is: Yoga Layout expects the object position to be relative to the upper left corner, which is the same as the DOM expects.
    Downloads: 1 This Week
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  • 6
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    ...You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the user can interactively select the rules to be applied. GroIMP provides classes that can be used in modelling: Turtle commands, further geometrical classes like bicubic surfaces, the class Cell which has been used in the Game Of Life implementation, and so on. ...
    Downloads: 1 This Week
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  • 7
    TroisJS

    TroisJS

    ThreeJS + VueJS 3 + ViteJS

    ...This means the result in your browser will be automatically updated without reloading all the stuff. This is really helpful when you are creating a TroisJS Scene. Most of the props are reactive, please take a look at components source to see exactly which ones.
    Downloads: 0 This Week
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  • 8
    Objectron

    Objectron

    A dataset of short, object-centric video clips

    The Objectron dataset is a collection of short, object-centric video clips, which are accompanied by AR session metadata that includes camera poses, sparse point-clouds and characterization of the planar surfaces in the surrounding environment. In each video, the camera moves around the object, capturing it from different angles. The data also contain manually annotated 3D bounding boxes for each object, which describe the object’s position, orientation, and dimensions. ...
    Downloads: 2 This Week
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  • 9
    DeepMind Lab

    DeepMind Lab

    A customizable 3D platform for agent-based AI research

    ...The flag is omitted from the examples here for brevity, but it should be used for real training and evaluation where performance matters. DeepMind Lab ships with an example random agent in python/random_agent.py which can be used as a starting point for implementing a learning agent.
    Downloads: 0 This Week
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  • 10
    ClayGL

    ClayGL

    A WebGL graphic library for building scalable Web3D applications

    ...After created, we can use clay.animation.Animator# when to add all keyframes and clay.animation.Animator#start it. Clips will be automatically created and added to the animation instance which created this deferred object.
    Downloads: 0 This Week
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  • 11
    The OS FPS/TPS project

    The OS FPS/TPS project

    Open source first/third person shooter set in real world locations

    ...Since the game engine can be considered as just another tool (it is basically an advanced map/level viewer, the game engine isn't the most important aspect of the platform, and game developers wanting to use our maps can decide themselves which of these engines they wish to use. The most important aspect of this platform is the community of game developers themselves, the help they provide between one another, and the tools (which allow converting of models, maps, .. in between game engines). For anyone wanting to contribute to the project: you can contact me via osfpsproject@users.sourceforge.net or osfpsproject@users.sf.net
    Downloads: 1 This Week
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  • 12
    Buildes

    Buildes

    A designer’s program for describing parts of the building

    Buildes is an integrated development environment that assists the user in creating building information. It reads a text (session) file from which it compiles the information. It then allows the user to browse, analyze and export the resulting building knowledge. The compilation system is written in pure Python. The building components created are rendered in PythonOCC. The GUI is written using PyQt.
    Downloads: 1 This Week
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  • 13
    Phanto_maJ

    Phanto_maJ

    build three dimensional structure

    PhantomaJ is a software which aims to help users designing complexe three dimensional structures and building phantom banks. This software, implemented as an ImageJ plug-in, has been designed to be intuitive. PhantomaJ is thus "ready to use" for most users, but advanced users can choose to modify specific parameters such as intersection mode, intensity decrease function or virtual real three dimension.
    Downloads: 0 This Week
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  • 14
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
    Downloads: 0 This Week
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  • 15

    Orabra

    3D tree generator

    This project was designed as fork of Arbaro tree generator. But later it was totally rewritten since 1.0.7 version. Main goal is creating tree generator which can create tree modes to be used in computer games(low poly).
    Downloads: 0 This Week
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  • 16
    insight3dng
    insight3dng is an fork of insight3d. It let’s you create 3D models from photos. From a series of photos, it automatically matches them and then calculates positions in space from which each photo has been taken along with a 3D pointcloud of the scene
    Downloads: 1 This Week
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  • 17
    Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed. www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
    Downloads: 24 This Week
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  • 18
    Y.A.P.R.M. is a free-as-in-freedom modeller to graphicaly design 3d scenes and generate POV-Ray-files for them. Appart from the basic POV-Ray objects which can be used in CSG operations it supports spline based objects. Furthermore a vast amount of 3d-files can be imported and used with Y.A.P.R.M.
    Downloads: 3 This Week
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  • 19

    cvsba

    OpenCV wrapper for sba library

    cvsba is an OpenCV wrapper for the well-known Sparse Bundle Adjustment library (sba) by M. Lourakis. The main features are: - Based on sba-1.6, one of the most popular and robust bundle adjustment implementation, which is extensively used and tested by the community - sba installation is not needed since it is included in cvsba - New CMake structure which makes the library compilation, installation and linkage easier - Similar interface than Bundle Adjustment implementation on cv::LevMarqSparse::bundleAdjust() - Include examples to test the library on synthetically generated data - GPL licence
    Downloads: 0 This Week
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  • 20
    Ogitor
    OGITOR is an attempt to build a general purpose editor to quickly create scenes which can then loaded in an OGRE application for both rapid prototyping purposes and also supplying a WYSWYG editor environment for OGRE.
    Downloads: 2 This Week
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  • 21
    JAnaglyph Engine

    JAnaglyph Engine

    A library to create anaglyph images with Java

    A small library made of one class (one method and one constructor) which takes two BufferedImages, the width and the height of the final image to produce a full anaglyph image from the images provided.
    Downloads: 0 This Week
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  • 22

    SketchUp to Ogre Exporter

    A Ruby script to export Google SketchUp scenes as Ogre 3D meshes

    This is a Ruby script for Google SketchUp which can export 3D scenes to the Ogre 3D rendering engine. It is released under the LGPL. Development is sponsorized by ASA-Lab at the Virtual Reality & Multimedia Park.
    Downloads: 1 This Week
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  • 23

    StereoWS

    StereoWS developed by UCL-MSSL within the ProVisG project

    ...This work was originally proposed for two months of work, but it was rescheduled to run untill August 2011 after realising its synergetic relationship with other UCL tasks within the ProVisG project. Within this time period, UCL delivered consortium members a stereo application (called StereoWS ver. 1.0), which integrates various practical stereo tools into the JPL’s stereo rendering engine (called JADIS). In addition, a part of software (called StView ver.1.0) was ported to a web-based GIS system (e.g., ProGIS) and ProVIP as a solution for stereo visualisation. Apart from the stereo visualisation, some useful stereo tools (e.g., stereo matcher or stereo image processing tools) have been extracted from UCL’s previous development for HRSC data processing, and modified for close-range stereo imagery.
    Downloads: 1 This Week
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  • 24
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    ...The goal was to make each object "know" how it should be displayed and changed, so that a simple GUI tool can display complex objects, and new objects can be created without having to spend time creating the "widgets" for them. The basic requirements was: - The "GuiObjects" don't know which graphical toolkit (e.g. gtk) will be used to display them. - The objects can be displayed without knowledge of what exactly they are. - save/load/undo/etc. will be taken care of automatically. In addition, because this is a project I started to train in C++: - there will be no dynamic casting! (I hate them) - using c++0x (I want to learn - sorry!) ...
    Downloads: 0 This Week
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  • 25
    A Maya plugin-in which allows you to bake particle instances into geometry, animation, and blendshapes that can be modified and updated without messing around with dynamics and expressions.
    Downloads: 0 This Week
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