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Console-based GLSL Sandbox for 2D/3D shaders shaders
...Hot reload of files on changes. One default light and one default camera. Interactive commands thought POSIX console IN/OUT or OSC. Different debug modes (histogram, textures, buffers, bounding box, etc). Shadow maps. Headless rendering. Fullscreen and screensaver mode. HoloPlay rendering on LookingGlass Display. Image export. PNG sequence export. WASM crosscompiling. Automatically generated set of defines based on the platform, buffer, render pass, geometry attributes and materials properties. Passing custom uniforms (float, int, vec2, vec3 and vec4) through console IN or OSC.
Armory is an open-source 3D engine focused on portability, minimal footprint and performance. The renderer is fully scriptable with deferred and forward paths supported out of the box. Armory provides a full Blender integration add-on, turning it into a complete game development tool. The result is a unified workflow from start to finish. Powered by Armory engine, ArmorPaint is a stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start painting. Receive instant visual feedback in the viewport as you paint. ...
Draper adds an object-oriented layer of presentation logic to your Rails application. Without Draper, this functionality might have been tangled up in procedural helpers or adding bulk to your models. With Draper decorators, you can wrap your models with presentation-related logic to organize and test this layer of your app much more effectively. Imagine your application has an Article model. With Draper, you'd create a corresponding ArticleDecorator. The decorator wraps the model, and deals...
...@react-three/flex brings the webs flexbox spec to react-three-fiber. It is based on Yoga, Facebook's open-source layout engine for react-native. Simply create layouts by wrapping your 3D objects in different <Box /> instances inside a <Flex /> container. This way they will be automatically placed in the 3D space following the flexbox specification just like in the DOM. You can tweak the container and the boxes using standard CSS flex properties, like flexDirection or justifyContent for the container and flexGrow for the boxes. There are also shorthands, like align and justify. ...
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A Blender script to procedurally generate 3D spaceships
A Blender script to procedurally generate 3D spaceships from a random seed. Install Blender 2.80 or greater. Download newest add_mesh_SpaceshipGenerator.zip from the Releases section. Under Edit, Preferences, Add-ons, Install, open the downloaded ZIP file. Under Edit, Preferences, Add-ons enable the "Add Mesh Spaceship Generator" script (search for "spaceship"). Add a spaceship in the 3D View under Add, Mesh, Spaceship. Expand the Spaceship tab that appears in the bottom left of the viewport...