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In the past 1996 I developed a powerful plug-in for Lightwave 3D 5.0 to improve the Newtek Meta NURBS modeling system, particularly useful to develop organic meshes. After 12 years I found again the papers where I printed out enterely the original source code.
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
POVlightboard assists in generating light definitions for inclusion in Persistence of Vision Raytracer (POV-Ray) scene files. POVlightboard supports all light features of POV-Ray, including lighting changes during animations.
Research code for continuous 3D medial modeling targeted towards anatomical objects. Includes an OpenGL viewer and individual and population-based model fitting tools.
Varkon.Org is a resource site for users of the Varkon parametric CAD and modeling system. This site is a mirror and archive for the Varkon.Org site. You can find all versions of modules for use with Varkon on this mirror site. See the website for info.
The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
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NOTE: As of August 2006, development of this COLLADA plugin has migrated into the official OpenSceneGraph repository, so this SourceForge project is frozen for historical reference only. See http://openscenegraph.org/
KartoMNT is a free software of height model digitalization.
This software allows you to create your own Digital Height Models (DHM) with a simple map. Then you'll be able to visualize DHMs with the KartoMNT 3D viewer.
Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
Max Placer is written in BlitzMax, to provide a system of 3d object placement within 3d worlds. NB I am no longer a windows user and due to, in my opinion, the very poor support for Blitzmax in Linux I am unable to take this project further.
This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
JBSSE stands for "Java 3D Cubic B-Spline Surface Editor." The goal of this project is to provide a control mesh editor for cubic B-spline surfaces, allowing the user to view and export the generated surface in various formats (3DS, Java3D native, POV)
LWCAD is a cross-platform 2D/3D CAD system working on Linux and Windows. It is released under GPL. LWCAD provides comprehensive 2D drafting features and powerful 3D modeling capabilities.
The Pretty Poly 3D Modeller is a project to produce a free, powerful 3D modeller for Linux primarily, but built for cross-platform from the start. Since Pretty Poly loads and saves in many different 3D file formats, it is also a useful model format conver
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Open Source and Portable object oriented software for 3D digital image segmentation and visualization. Pipes and Filters Architechture.
Implemented in C++, and uses FLTK, VTK, ITK, TCL (plugins), and pipeline filters implemented in XML. DICOM support.
3D-Console is a system that maintains and renders a general purpose user interface for multiple applications in a shared three dimensional virtual space. The applications are arbitrary operating system processes, as we know them.