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3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++
What can this do?
Generte 3D Terrain Procedrally
Export Terrain mesh as OBJ
You can write and test your own shaders
An Inbuilt IDE for shaders
Test under different lighting
A 3D viewer
A Node based as well as Layer based workflow
Save the project(custom .terr3d files)
Hieght map visualizer in node editor
Wireframe mode
Custom Lighiting
Customizable Geometry Shaders included in rendering pipeline
Skyboxes
Multithreded Mesh Generation
Expected Goals for Version 3
Add a lot more...
Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
Aesthe is 3D scripting development environment controlled by command line with built-in 3D modeller, allowing you to create interactive script-driven 3D simulations or animations.
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A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!