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...Thus it might be the application you are looking for when you are planning to create 3D models of machine parts but pretty sure is not what you are looking for when you are more interested in creating computer-animated movies. OpenSCAD is not an interactive modeller. Instead it is something like a 3D-compiler that reads in a script file that describes the object and renders the 3D model from this script file. This gives you (the designer) full control over the modelling process and enables you to easily change any step in the modelling process or make designs that are defined by configurable parameters.
In the year of 2600, war is based on 3 different Empires after one planet with valuable resources. This is a MMO/rpg/RTS/FPS. Please visit our site/wiki for more info.
Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
This software can be used for relief and normal maps calculation by 3D sculptors and designers. Reliefer can be called from Blender by means of Python script. It's a GPU-based visual computing application so requres OpenGL 2 compitable video subsystem.
Scene export plugins from 3d programs to your own text or binary format.
Export rules are customizable in script file (xml).
Include template rules (e.g. Crystal Space).
GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.