Showing 4 open source projects for "random map generation"

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  • 1
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    ...Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 15 This Week
    Last Update:
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  • 2
    flowers3

    flowers3

    3D representations of flowers, flower elements, bouquets or meadows

    Program can be used as screensaver, via command line to generate a personalized greeting or interactively to generate in 3D scenes with flowers, flower elements, bouquets or meadows. In screen saver mode flowers are created randomly and moved on the screen. By configuration you can select, what types are displayed - random flowers, bouquets and/or meadows - and the speed of movement. In generation mode you call the program from the command line, providing the type of display, the files to generate (picture only or picture and XML file) and one or two texts used as seeds for random number generation and as text to be placed in the picture. Thus you can create an unique flower greeting. ...
    Downloads: 0 This Week
    Last Update:
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  • 3

    glhlib

    "glh" stands for Graphics Library Helper.

    NEWS: I am working on the Linux version. Will be ready in 2025. Maybe Jan. 3D character support is being added. "glh" which stands for Graphics Library Helper. It is kind of like OpenGL's GLU but contains extra functions and optimized functions. The optimizations are done with assembly and are for the x86 architecture. For Win32. For VC++6. It compiles and makes a DLL (and a .LIB for VC++6). The release version of the .H file is also included. Nothing stops you from using these functions...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Tremgen is a random map generator for Tremulous.
    Downloads: 0 This Week
    Last Update:
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