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3D representations of flowers, flower elements, bouquets or meadows
...Thus you can create an unique flower greeting.
In interactive mode you can build your own flower elements, flowers, bouquets
or meadows interactively, modify them, move them, save them and load stored elements, flowers, bouquets, meadows or complete scenes. You can also make a screenshot of the actual display.
A C++ library to easily create GUI-editable objects
...The basic requirements was:
- The "GuiObjects" don't know which graphical toolkit (e.g. gtk) will be used to display them.
- The objects can be displayed without knowledge of what exactly they are.
- save/load/undo/etc. will be taken care of automatically.
In addition, because this is a project I started to train in C++:
- there will be no dynamic casting! (I hate them)
- using c++0x (I want to learn - sorry!)
I'm still working on implementing a ray tracing program with it, and maybe other tools as well
A Qt port of the GPL bvh editor "avimator" (http://www.avimator.com/). You can load / play / edit / create bvh files to animate 3D avatars with qavimator
The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
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SwgWorldBuilder is a project aiming to help creat new worlds for the SWGEmu. We have already figured out how to change the maps and add new world objects for the client to load we just need some programmers to help.
Xandra is a 3D visualization environment for machine tools.
With Xandra you are able to load machine tool models in form of VRML Files, configure them and simulate kinematic/dynamic models with the loaded machine tool.
A library to load Wavefront .obj models. It supports loading vertices, textures, normals, faces and material libraries. Much more will be added in the near future.
A Crystal Space plugin that loads a star catalogue from file and draws it as a background for Crystal Space applications. The plugin can load from a xml file and be used in Crystal Space without any coding.