Showing 9 open source projects for "display"

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  • 1
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model.
    Downloads: 9 This Week
    Last Update:
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  • 2
    flowers3

    flowers3

    3D representations of flowers, flower elements, bouquets or meadows

    ...You can also make a screenshot of the actual display.
    Downloads: 1 This Week
    Last Update:
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  • 3
    BONDA3D Designer

    BONDA3D Designer

    3D Contents Moding Tool

    ... ­- G-Code conversion with calculating the nozzle speed and the amount of compression, etc. ­- BONDA3D supports Layer Slicing less than 0.01mm ­- Visualization of objects for modifying objects such as merge, subtract, intersect, etc. ­- Display algorithm to observe the relations with cost, volume, area and model. If you send various proposals and bugs about BONDA3D to us, we will reflect them in the ongoing product development. Thank you for your continuous interest and encouragement.
    Downloads: 0 This Week
    Last Update:
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  • 4
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    The project was born when I wanted to write a 3D modeling + rendering engine in C++. I wanted to create an easily expandable tool for the GUI, that will automatically know how to display the various objects for editing. The goal was to make each object "know" how it should be displayed and changed, so that a simple GUI tool can display complex objects, and new objects can be created without having to spend time creating the "widgets" for them. The basic requirements was: - The "GuiObjects" don't know which graphical toolkit (e.g. gtk) will be used to display them...
    Downloads: 0 This Week
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  • 5
    Device Independent Virtual Environment - Reconfigurable, Scalable, Extensible. A platform, device, and display independent API for developing 3D virtual environment (VE) applications. DIVERSE is comprised of DTK, DPF, DGL, and DADS.
    Downloads: 1 This Week
    Last Update:
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  • 6
    LinSAP is a cross platform, user-friendly, interactive structural analysis program designed to be used by civil engineers. It focuses on constructional analysis using matrix method to find forces at the connections and display the results
    Downloads: 0 This Week
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  • 7
    An implementation of generative grammars and turtle graphics. The grammars (currently only Lindenmayer systems) are used to produce descriptions of graphical images, and the turtle is used to display them in several forms, such as bitmap, PostScript or
    Downloads: 0 This Week
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  • 8
    Display the scene graph via a tree view. Use XML as scene description language.
    Downloads: 0 This Week
    Last Update:
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  • 9
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
    Last Update:
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