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PoJamas aims to provide a Python and tools for loading, processing, and producing .cr2, pz3 (crz, pzz) files compatible with the SmithMicro (e-frontier) Poser character animation application.
PoJamas is composed of:
- Python library
- Python Wavefront (.obj) 3D viewer based on GLFW
- LibreOffice/Python Application (to ease the library and the viewer usage)
As of 2020, the project is ported in Python3
As of 2021 this project proposes a 3D viewer for Wavefront files...
Xj3D is an open-source Java codebase for the X3D Graphics standard.
Xj3D is a project of the Web3D Consortium focused on creating a toolkit for VRML97 and X3D content written completely in Java. Xj3D has been produced and is maintained by Web3D Consortium members.
Current status: active development with frequent updates. We have successfully ported the full codebase and history from the previous site to Sourceforge and are now following the Xj3D Evolution strategy. All open-source contributions are welcome.
Further details are available at...
OGITOR is an attempt to build a general purpose editor to quickly create scenes which can then loaded in an OGRE application for both rapid prototyping purposes and also supplying a WYSWYG editor environment for OGRE.
Varkon is a very powerful parametric 2D/3D CAD, modeling and applicationdevelopment tool for engineering, design, architecture, etc. It does 2D drafting, 2D and 3D modeling, sculptured surface modeling, and even animations. See our website for details.
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
JimboVector 3D is a suite of applications and source code which allow 3D application developers to easily implement complex 3D items into their projects. Such items would include character animations and physics, 3D maps, realtime 3D animated cutscenes,
GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.