Showing 4 open source projects for "node-sass"

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  • 1
    MESHROOM

    MESHROOM

    3D reconstruction software

    ...Take advantage of motorized-head file. Easy to integrate in your Renderfarm System. Add specific rules to select the most suitable machines regarding CPU, RAM, GPU requirements of each Node.
    Downloads: 101 This Week
    Last Update:
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  • 2
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    ...Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 4 This Week
    Last Update:
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  • 3
    Maya2OSG
    Toolkit for exporting/importing Maya scenes to/from OpenSceneGraph
    Downloads: 0 This Week
    Last Update:
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  • 4
    A Maya plugin implementing a smooth skinning node doing dual quaternion skinning. Please visit the project's homepage for more information and downloads.
    Downloads: 0 This Week
    Last Update:
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