Showing 6 open source projects for "dependencies"

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  • 1
    MakeHuman

    MakeHuman

    This is the main repository for the MakeHuman application as such

    This is the main source code for the MakeHuman application as such. See "Getting started" below for instructions on how to get MakeHuman up and running. Mac users should be able to use the same instructions as windows users, although this has not been thoroughly tested. At the point of writing this, the source code is almost ready for a stable release. The testing vision for this code is to build a community release that includes main application and often-used, user-contributed plug-ins. We...
    Downloads: 58 This Week
    Last Update:
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  • 2
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands...
    Downloads: 4 This Week
    Last Update:
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  • 3
    Vedo

    Vedo

    A python module for scientific analysis of 3D data

    ...Inspired by the vpython manifesto "3D programming for ordinary mortals", vedo makes it easy to work with 3D pointclouds, meshes and volumes, in just a few lines of code, even for less experienced programmers. vedo is based on VTK and numpy, with no other dependencies. Import meshes from VTK format, STL, Wavefront OBJ, 3DS, Dolfin-XML, Neutral, GMSH, OFF, PCD (PointCloud). Export meshes as ASCII or binary to VTK, STL, OBJ, PLY formats. Analysis tools like Moving Least Squares, mesh morphing and more. Tools to visualize and edit meshes (cutting a mesh with another mesh, slicing, normalizing, moving vertex positions, etc..). ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    3DDFA

    3DDFA

    Fast, accurate and stable 3D dense face alignment

    ...This repo supports the onnxruntime, and the latency of regressing 3DMM parameters using the default backbone is about 1.35ms/image on CPU with a single image as input. See requirements.txt, tested on macOS and Linux platforms. The Windows users may refer to FQA for building issues. Note that this repo uses Python3. The major dependencies are PyTorch, numpy, opencv-python and onnxruntime, etc.
    Downloads: 0 This Week
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  • 5
    xeogl

    xeogl

    A WebGL-based 3D engine for technical visualization

    xeogl is an open source JavaScript library from xeolabs for 3D model visualization on WebGL. It gives you tools to create interactive 3D worlds in your browser. Load models from formats like glTF or OBJ, or generate them programmatically. Navigate them with the camera and script them with Javascript, to build compelling 3D presentations. Load multiple models. Isolate/move/emphasize objects. Camera navigation controls. Camera animations (flyto, follow, path etc). Emphasis effects (wireframe,...
    Downloads: 0 This Week
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  • 6
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
    Last Update:
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