Showing 69 open source projects for "skippy-mesh"

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  • 1
    An exporter plug-in for Autodesk 3ds Max version 8 and 9, which writes proper .X mesh files with proper skinning, effect parameters, named animations, and multiple texture coordinate channels.
    Downloads: 10 This Week
    Last Update:
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  • 2
    The LEXIExporter is a native exporter plugin for 3ds Max, that exports to Ogre3D's binary mesh format .mesh. Additionally it exports to the XML based .scene format and supports several animation types.
    Downloads: 0 This Week
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  • 3
    convert3D is a tool to convert 3D files between different formats with some filters functions. The tool only convert the mesh of objects. At this moment it does not import light, textures, animations, etc..
    Downloads: 0 This Week
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  • 4
    Triangle mesh tool and library. Primary features include generation from mathmatical equation, decimation or edge reduction, clipping, and interactive viewer.
    Downloads: 1 This Week
    Last Update:
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  • 5
    mesh2hmap is a simple command line tool for converting 3D meshes to raster heightmaps. This tool allows you to create terrains in your favourite 3D modeller and then easily convert to a heightmap image.
    Downloads: 3 This Week
    Last Update:
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  • 6
    Sculpt Mesh is a 3D tool for sculpting mesh as if it were clay, It provides some of the basic functionality of ZBrush (TM), giving unprecedented artistic freedom, allowing artists to rapidly achieve quality and interesting results with free tools.
    Downloads: 0 This Week
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  • 7
    JBSSE stands for "Java 3D Cubic B-Spline Surface Editor." The goal of this project is to provide a control mesh editor for cubic B-spline surfaces, allowing the user to view and export the generated surface in various formats (3DS, Java3D native, POV)
    Downloads: 0 This Week
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  • 8
    Innovation3D is a 3D modeling program for Linux. It's primarily a mesh based modeler with preliminary support for NURBS.
    Downloads: 1 This Week
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  • 9
    tweak is a Maya plugin for tweaking a mesh in a natural workflow
    Downloads: 0 This Week
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  • 10
    A library of algorithms for general purpose use to alter representations of 3D meshes. Currently tested in the GNU/Linux and Win32 environments. C++ STL, OpenGL, GLUT, VRML97.
    Downloads: 0 This Week
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  • 11
    3D Mesh generator for letters (characters string) using fonts supported by freetype, and triangle.c or libgts to triangulate contours. There are simple output for POVRAY, 3DG1, and GTS. There are few deformations already defined in code.
    Downloads: 0 This Week
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  • 12
    general purpose 3D mesh editor under Mesa/GLUT/GLU/ImageMagick/ libmng/libgts/zlib.
    Downloads: 0 This Week
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  • 13
    This is a basic mesh operation platform created for nearly any research start on mesh application. To mention some, there are to be hex mesh, mesh skinning, rendering.
    Downloads: 0 This Week
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  • 14
    Clay.app is a 3D n-gon mesh modeller for MacOSX similar to Wings3D in that respect. It features common editing features such as extrusion, bevel, etc. as well as mesh subdivision. Advanced features such as mesh painting are also planned.
    Downloads: 0 This Week
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  • 15
    This Project is a library. It uses the FCollada and DevIL Library to read a given .dae file. The Data will be available for the user by one list of structs containing all the data of the submeshes the whole mesh consist of. Use SVN to checkout
    Downloads: 0 This Week
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  • 16
    pymesh will be a Python interface for Triangle (2D) and Tetgen (3D) mesh generators.
    Downloads: 0 This Week
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  • 17
    A collection of macros for POV-Ray to convert isosurface objects (typically complex and consumes a lot of render time) into simpler mesh objects, increasing render time at the expense of scene parsing time.
    Downloads: 0 This Week
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  • 18
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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  • 19
    GrAL is a generic library in C++ for grid (or mesh) data structures and algorithms operating on them. It has been inspired by the success of the STL, and is similar in spirit to BGL and (though to a lesser extent) to CGAL .
    Downloads: 0 This Week
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