Quick overview
Security Booth is a no-cost indie horror simulation created by Kyle Horwood. You experience the game from a first-person viewpoint as a night-shift gate attendant, and the design leans on atmosphere and tension rather than loud shocks. It draws some comparisons to the game Dispatch, but keeps its own identity through a compact, focused scenario.
Location and role
Set in 1996, the scenario places you at the entrance to a facility run by a company called Nova Nexus. Your primary responsibility is to control access: inspect incoming vehicles’ license plates and record or confirm them against a logbook. The routine is simple, but the unknowns around each arrival create the unsettling core of the experience.
Core gameplay elements
- Two different conclusions are possible, so decisions and behavior determine the ending you reach.
- Incoming cars never lower their windows, keeping the occupants—and their intentions—obscured.
- The game is presented in first-person to heighten immersion and make routine checks feel personal.
- You validate every license plate against records in the logbook as the main task.
- Visual and environmental touches—like occasional flickering lights—build mood without overpowering the player.
- Play sessions are brief on average; the creator suggests around ten minutes for a single run.
Atmosphere and presentation
The game favors a restrained, eerie tone: dimly lit but not pitch-black surroundings, a handful of subtle visual effects, and sparse audio cues. Instead of relying on sudden, cheap startles, the tension comes from the unknown and from small, disquieting details scattered around the area that hint at what’s going on inside Nova Nexus.
Length and replayability
A major limitation is the short runtime—most playthroughs are very compact. That said, the presence of multiple endings and the option to deliberately delay progression (explore the booth, stall tasks) give players reason to replay and experiment to see alternate outcomes.
Final impressions
Security Booth is short but effective: a tightly scoped horror vignette that emphasizes mood and dread over spectacle. If you appreciate minimalist scares and a brief, replayable premise that rewards curiosity and caution, it’s worth trying. If you expect a long campaign or extensive mechanics, this one is intentionally concise.
Technical
- Windows
- Free