Tool overview
FramePro is a Windows-focused frame-timing utility for C++ applications that helps developers collect detailed performance data with very little runtime cost. It’s built to let teams add timing checkpoints throughout code paths and review how work is distributed across threads and CPU cores during execution.
Important capabilities
- Operates both while connected to a live session and by saving captures for later review
- Designed to handle very long capture durations (useful for full playthroughs or extended tests)
- Simple macros let you mark the start of each frame and wrap specific functions or blocks for timing
- Keeps profiling overhead low so measurements remain representative of normal behavior
- Displays thread and processor usage so you can spot contention and hot threads quickly
- Provides sub-millisecond timing accuracy for precise breakdowns of execution time
- User interface is approachable for non-developers, while still supplying deep detail for engineers
How to add profiling to your code
Instrumenting with FramePro is straightforward: place a macro at the start of every frame and use additional macros around functions or code regions you want timed. The profiler then captures timestamps, thread IDs, and related metadata with minimal interference so you can inspect per-frame and per-thread performance without heavily perturbing the application.
Capture and analysis modes
You can run FramePro in a live-connected mode to stream profiling data to the analysis UI, or record captures locally to analyze later. This flexibility makes it suitable for in-editor debugging, testing on remote machines, or collecting long traces during playtesting.
Who benefits most
- Game developers and engine authors looking to reduce frame time variance
- Performance engineers hunting hotspots and thread contention
- QA and designers who need an accessible view of runtime performance without deep profiling expertise
Alternatives to consider
If you want other options, Microsoft PIX and graphics-focused tools such as RenderDoc or NVIDIA Nsight are common choices on Windows for frame-level and GPU/CPU diagnostics. Each tool has different strengths—choose one that best matches whether you need deeper GPU tracing, CPU sampling, or broader multi-threaded instrumentation.
Technical
- Windows
- Free