Platform summary
DeepMotion is a cloud-accessible system that uses artificial intelligence to capture and reconstruct human motion for 3D animation. It runs in standard web browsers and on mobile devices, enabling creators to produce animated characters without specialized hardware or manual keyframing.
Product lineup
- Motion Brain — a runtime element that injects natural movement and behavioral nuance into virtual characters, making them respond more believably in interactive experiences.
- Virtual reality tracking — supports full-body avatars in immersive environments using only a few trackers; a commercial option like Meshy is an example of this approach.
- Animate 3D — converts ordinary video clips into polished 3D animations suitable for games, films, and social content.
- Real-time body tracking — captures live, full-body motion and reconstructs it in 3D for immediate use in applications and pipelines.
Core technology and capabilities
The system relies on markerless motion capture powered by neural networks and real-time body reconstruction. This lets teams record and stream motion without suits or markers, while AI algorithms smooth and interpret the data so it’s ready for rigged characters on web and mobile platforms.
Team experience and integrations
- NVIDIA
- Intel
- Samsung
- Qualcomm
The engineering and creative leadership bring experience from major studios and game companies (for example, Blizzard, Pixar, and Disney), combining animation know-how with machine learning and realtime systems engineering.
How to try it
A free tier is available for evaluation, and enterprise or production needs can be discussed with their sales team for licensing, integrations, and optimization guidance.
Technical
- Web App
- Full