Premise and setup
Broken Age blends two very different lives into one point-and-click adventure. You follow Vella, a young woman slated to be offered to a monstrous creature known as Chog Mothra, and Shay, a restless teen drifting through the monotony of a ship in space. The narrative alternates between their separate worlds and slowly reveals the customs and mysteries of each setting.
Two interwoven stories
The game’s structure lets you move between Vella’s and Shay’s experiences at will. Each vignette has its own tone and cast of quirky personalities, and spending time with either character gradually deepens your understanding of their towns and routines. The writing is witty, and the voice performances add a lot of character to the cast.
How the gameplay works
At its core Broken Age is classic point-and-click puzzle solving. You collect items, talk to NPCs, and combine objects to overcome obstacles. A key convenience is the ability to switch characters on the fly: if you’re stuck with one protagonist, you can swap to the other and continue playing. Occasionally the story forces both characters to reach certain points before the plot can advance, so you’ll sometimes need to bring the two threads back into sync.
Puzzles, pacing, and replay
The game’s metabolic pace is deliberate — it rewards taking your time to explore, read dialogue, and soak in the world. That said, many players find parts of the game slow, and some later puzzles become quite opaque. A hint system would have helped; several moments felt like busywork, while others required outside walkthroughs to move forward. Shay’s section in particular can involve a lot of backtracking through the ship’s corridors, which becomes repetitive if you miss a key item or clue.
Visuals, audio, and presentation
Broken Age is beautifully hand-illustrated, and the art is one of the main reasons to play. The environments are vivid and full of personality, and the voice acting helps sell the humor and humanity of the characters. There’s also a nice postgame treat: a short epilogue during the credits, and Kickstarter backers are acknowledged on-screen.
What works well
- The hand-drawn art and animation create a memorable, charming world.
- Clever, humorous dialogue brought to life by skilled voice actors.
- The ability to switch between protagonists keeps momentum and variety.
What falls short
- Several puzzles are poorly signposted or feel unintuitive, leading to frustration.
- The game’s slow tempo may not appeal to players unfamiliar with classic adventures.
- Frequent backtracking, especially in Shay’s storyline, can become tedious.
A quick alternative
If you want a different experience, consider Minecraft (Java & Bedrock editions), which offers a very different kind of creative play and exploration (note: this is a paid title).
Final thoughts
Broken Age is a lovingly crafted, character-driven point-and-click with striking visuals and a lot of charm. Its deliberate pacing and occasional obtuse puzzles will delight veterans of the genre but may test the patience of newcomers. Still, if you enjoy thoughtful storytelling, quirky characters, and beautiful art, it’s worth playing — and stick around for the credits.
Technical
- Mac
- Full