Overview of the Modding Toolkit for Timberborn
BepInExPack for Timberborn is a dedicated modding toolkit created to streamline mod development and management for the game Timberborn. It provides a set of utilities and libraries that let creators add custom behavior without altering the game's original files.
Capabilities and Provided Tools
- Load and run custom DLLs to extend the game's functionality.
- Apply runtime patches to game methods to change or expand behavior.
- Handle plugin dependency resolution so multiple mods can coexist cleanly.
- Ship with a ready-made BepInEx.cfg to enable an in-game developer console and detailed logging output.
Configuration: Console and Logging
The included configuration file comes preconfigured to enable an in-game console and to increase logging verbosity, which helps during development and debugging. This avoids manual editing of configuration settings for basic diagnostic needs.
Compatibility Notes and Help Resources
With more recent updates to Timberborn, the developers recommend using the built-in mod loading system for creating and distributing mods. BepInExPack remains usable, but mods built with it may stop working after game updates. If you encounter problems, try disabling individual mods to isolate the issue, and consider asking for help on the Timberborn Discord server where the community and modders can offer assistance.
Summary
BepInExPack for Timberborn is a useful option for modders who need direct code injection, method patching, and enhanced logging without modifying core game files. While the native mod loader is now the suggested route, this pack continues to be a practical resource for many modding workflows.
Technical
- Windows
- Free