Summary
HARMAN is now the primary maintainer of the Adobe AIR SDK, taking over active development and support after Adobe discontinued its stewardship in 2020. The runtime and SDK remain a solution for building applications and games that run across desktop and mobile environments, including content authored with tools such as Adobe Animate. HARMAN funds ongoing work through a commercial licensing model while offering a complimentary tier for hobbyists and low-income developers.
Project stewardship and licensing model
- Adobe stopped providing AIR directly at the end of 2020; HARMAN entered into an agreement to continue maintaining the runtime and SDK.
- Unlike when Adobe subsidized AIR through revenue from other commercial products, HARMAN’s investment in the platform is supported by paid SDK licenses. A no-cost tier is retained to keep the platform accessible to smaller creators.
- Revenue from these licenses underwrites maintenance, platform updates, and new feature development to keep AIR competitive for rapid cross-platform development.
What the SDK enables
- Rapid creation of interactive applications and games for multiple operating systems, including animated content produced with timeline-based tools.
- Deployment flexibility: developers can target specific host platforms or generate universal installer formats that rely on a shared AIR runtime.
- Support for modern mobile packaging and 64-bit builds to comply with current app store and OS requirements.
Platform support and build details
- Desktop: AIR runs on several PC operating systems and supports both platform-specific builds and generic .air installers that use a common runtime.
- Mobile: the SDK supports the two leading mobile OSes and now focuses on producing 64-bit application packages and current app-bundling standards.
- Build workflow note: developers use the AIR SDK from a compatible desktop development environment to produce mobile packages; some packages for one mobile platform can be created from any supported SDK host, but certain platform-specific builds require a matching desktop OS.
Current engineering priorities
- Addressing bugs and stabilizing runtimes to improve reliability and performance.
- Introducing new features driven by real-world developer needs.
- Moving development efforts toward full 64-bit support; legacy 32-bit output for some devices is being deprecated and may no longer be available in recent SDK releases.
Community input and roadmap
- Prioritization of fixes and enhancements is community-driven: feedback from AIR developers helps define what gets addressed next.
- HARMAN plans to continue evolving the SDK with a focus on performance, stability, and broader platform compatibility to ensure AIR remains useful for cross-platform app and game development.
Technical
Title
Adobe Air
Requirements
- Windows
- Android
- Mac
Language
No language has been specified.
Available languages
License
- Free
Latest update
2025-12-28
Author
Adobe
Adobe Air for other platforms
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