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Alright, found it. Now I have a question about the offset matrix. It says with the description that its the offset relative to the parent. Does that mean relative to the models' centroid? (0, 0, 0) or a parent mesh/object?
Because I'm implementing this now into my own format, and everything is working fine, except some sub meshes just won't translate properly.
2009-11-12 17:43:27 UTC in Open Asset Import Library
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Hi,
I'm looking for the offset matrix of sub-meshes of the scene. I tried looping through the aiNodes of the scene, while looking for the name of the submesh (I added that myself, if you want it, just ask! :)) and I can't seem to find the mesh's offset matrix. I need it because my engine rips a mesh apart into submeshes and then sorts it according to their material.
In the meantime, I'll...
2009-11-12 12:43:18 UTC in Open Asset Import Library
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Hi I fixed it, apparently using OpenCollada returns an error saying it is looking for profile_COMMON. However, using the FBX_DAE exporter in Maya 2010, it does work.
Thanks!
2009-11-12 12:40:26 UTC in Open Asset Import Library
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Trying to import a Collada file without success. It's just a simple cube made with Maya.
It crashes on:
data.resize(stream->FileSize()); // around line 87 in irrXMLWrapper.h
Trying to resize that vector isn't working...
2009-11-10 14:57:32 UTC in Open Asset Import Library
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The following bugs are known and will be taken care of in the next version
- Statistics are not separated by channel
- Crashes sometimes if a file cannot be found (should not happen if you leave the files alone that you got with the download)
- Users in the list are not separated by channel
- Users in channel sometimes don't disappear from the list after leaving
- Code is a mess
-...
2007-06-22 21:48:52 UTC in WieBot.NET
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Released WieBot to the public. WieBot is currently at version 0.4b. WieBot has the following features:
- Channel Management
- Multiple channel support
- User chatting
- User levels
- Command/Reply learning
- Simple channel statistics
- Auto-(re)connect
- Logging (to file and screen)
Although WieBot is in the beta stage, he is very stable. I've been running WieBot myself for a few...
2007-06-22 21:47:35 UTC in WieBot.NET
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The bot won't respond when I say something to it.
2007-06-22 21:42:08 UTC in WieBot.NET
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wiegje registered the WieBot.NET project.
2007-06-22 02:05:03 UTC in WieBot.NET
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wiegje registered the Insurgency Engine project.
2007-06-22 02:05:02 UTC in Insurgency Engine