Wiegje

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  • Followup: RE: Getting a mesh offset matrix

    Alright, found it. Now I have a question about the offset matrix. It says with the description that its the offset relative to the parent. Does that mean relative to the models' centroid? (0, 0, 0) or a parent mesh/object? Because I'm implementing this now into my own format, and everything is working fine, except some sub meshes just won't translate properly.

    2009-11-12 17:43:27 UTC in Open Asset Import Library

  • Getting a mesh offset matrix

    Hi, I'm looking for the offset matrix of sub-meshes of the scene. I tried looping through the aiNodes of the scene, while looking for the name of the submesh (I added that myself, if you want it, just ask! :)) and I can't seem to find the mesh's offset matrix. I need it because my engine rips a mesh apart into submeshes and then sorts it according to their material. In the meantime, I'll...

    2009-11-12 12:43:18 UTC in Open Asset Import Library

  • Followup: RE: vector insert iterator outside range

    Hi I fixed it, apparently using OpenCollada returns an error saying it is looking for profile_COMMON. However, using the FBX_DAE exporter in Maya 2010, it does work. Thanks!

    2009-11-12 12:40:26 UTC in Open Asset Import Library

  • vector insert iterator outside range

    Trying to import a Collada file without success. It's just a simple cube made with Maya. It crashes on: data.resize(stream->FileSize()); // around line 87 in irrXMLWrapper.h Trying to resize that vector isn't working...

    2009-11-10 14:57:32 UTC in Open Asset Import Library

  • WieBot.NET known bugs

    The following bugs are known and will be taken care of in the next version - Statistics are not separated by channel - Crashes sometimes if a file cannot be found (should not happen if you leave the files alone that you got with the download) - Users in the list are not separated by channel - Users in channel sometimes don't disappear from the list after leaving - Code is a mess -...

    2007-06-22 21:48:52 UTC in WieBot.NET

  • WieBot.NET released!

    Released WieBot to the public. WieBot is currently at version 0.4b. WieBot has the following features: - Channel Management - Multiple channel support - User chatting - User levels - Command/Reply learning - Simple channel statistics - Auto-(re)connect - Logging (to file and screen) Although WieBot is in the beta stage, he is very stable. I've been running WieBot myself for a few...

    2007-06-22 21:47:35 UTC in WieBot.NET

  • Bot won't respond.

    The bot won't respond when I say something to it.

    2007-06-22 21:42:08 UTC in WieBot.NET

  • wiebot

    wiegje registered the WieBot.NET project.

    2007-06-22 02:05:03 UTC in WieBot.NET

  • insurgency

    wiegje registered the Insurgency Engine project.

    2007-06-22 02:05:02 UTC in Insurgency Engine

About Me

  • 2007-03-25 (3 years ago)
  • 1752499
  • wiegje (My Site)
  • Wiegje

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