E. Wes Bethel

Show:

What's happening?

  • OpenRM 1.5.1 release

    Version 1.5.1 of OpenRM Scene Graph (devel, demo) is now on the web at openrm.sourceforge.net. New features and capabilities include: - Constant-rate rendering support. - Increased pick limits. - Auto-spin mode for use with rmauxEventLoop. - Texture objects are now shared, which will substantially reduce memory consumption in programs that instance textures. - Preliminary support for...

    2004-01-20 06:04:43 UTC in OpenRM Scene Graph

  • OpenRM Scene Graph 1.5.0 implements parallel rendering

    OpenRM is a 2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, text, and image-based data. New in OpenRM Scene Graph 1.5.0 is direct support for distributed memory parallel rendering when combined with Chromium (chromium.sourceforge.net). This significant work is...

    2003-07-28 12:18:08 UTC in OpenRM Scene Graph

  • 1.4.3 release now available

    There many improvments in this version, please refer to the RELEASENOTES in the openrm-devel-1.4.3 tarball for complete details. Highlights include renewed support for Win32 DLL builds, support for "an infinite" number of scene graph objects (subject to the amount of RAM and swap on your machine, of course), a new callback that can be used to set the rendering order for child scene...

    2002-09-24 03:03:50 UTC in OpenRM Scene Graph

  • OpenRM 1.3.1 Maintenence Release, sourceforge website

    OpenRM 1.3.1 is a maintenence release containing incremental upgrades from 1.3.0, most notably support for Win32 DLLs. Thanks to Todd Yocum of VRCO for a substantial contribution that makes this release possible. Due to some issues with Sourceforge, the 1.3.1 tarballs are downloadable, but not via the "Download" page off openrm.sourceforge.net. Visit the "Sourceforge Pages".

    2000-12-17 22:59:26 UTC in OpenRM Scene Graph

  • OpenRM Scene Graph on SourceForge

    OpenRM Scene Graph, a scene graph API and development environment for OpenGL platforms, including X11 and Win32 systems, is now officially in the water and steaming. Please visit http://openrm.sourceforge.net/ for details.

    2000-03-01 22:02:36 UTC in OpenRM Scene Graph

About Me

  • 1999-11-25 (10 years ago)
  • 992
  • wbethel (My Site)
  • E. Wes Bethel

Send me a message