Per Wigren

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  • Comment: (MP3) Audio Bitrate preference has no effect

    I was caught by this bug today also. My car stereo can only handle MP3s with bitrate up to 256 kbit so I set Burn to reencode to 256 kbit CBR. However, it didn't encode anything, just burn the original files.

    2009-10-11 15:23:14 UTC in Burn

  • Comment: SIMON1: v0.10+ always crash on x86_64.

    Yay! It works now! Thanks!

    2007-08-20 21:38:56 UTC in ScummVM

  • Comment: SIMON1: Acorn CD MD5s

    I updated to today's SVN (to test another bug) and it won't start the game at all, even with "scummvm -p . simon1".

    2007-08-20 21:37:53 UTC in ScummVM

  • SIMON1: Acorn CD MD5s

    My Acorn CD Simon the Sorcerer finally arrived in my mail :) The game seems to play perfectly, at least the first screens, as it crashes at the same place as my DOS and CD32v versions do (bug 1769644). However, it isn't detected when I select the directory in the menu, only when I start it with "scummvm -p . simon1" Running with -d 3 verifies that it detects the correct version: "Found game:

    2007-08-20 18:03:08 UTC in ScummVM

  • Comment: SIMON1: v0.10+ always crash on x86_64.

    sorry, I'm not very used to gdb. What is the syntax to do that?.

    2007-08-20 17:56:52 UTC in ScummVM

  • Comment: BARGON+WEEN: Amiga+Atari versions' MD5s

    Sorry, for not responding. I've tested the svn version and they work. Thank you!

    2007-08-19 21:46:08 UTC in ScummVM

  • Comment: SIMON2: MD5s for Macintosh version

    BTW, the CD also has directory called "midi" with 32 .mid files... it seems they contain the in-game music... Are they used?.

    2007-08-15 17:10:22 UTC in ScummVM

  • SIMON2: MD5s for Macintosh version

    Today I recieved the Macintosh (MacOS 8/classic) version of Simon the Sorcerer II. It works (at least it starts, I haven't had time to actually play it yet) but it is detected as the Windows version. Here is a list of the first 5000 bytes of all files that are used according to the datafiles page on the wiki: md5 of first 5000 bytes size filename...

    2007-08-15 17:05:31 UTC in ScummVM

  • Comment: Optimisations to DXA Player

    If you update the DXA format again, please make encode_dxa able to re-encode older dxa files to the new format, without having to go through the PITA process of converting the SMKs...

    2007-08-08 21:12:42 UTC in ScummVM

  • SIMON1: v0.10+ always crash on x86_64.

    ScummVM v0.10.0 and SVN as of today (7th august) always crash when I enter the screen with the blacksmith, in the very beginning (3rd screen). It crashes at the very same spot in both Windows and CD32 versions. Here is a backtrace, compiled with --enable-debug CXXFLAGS="-march=k8 -O0 -g" Program received signal SIGSEGV, Segmentation fault. 0x0000000000554cf7 in...

    2007-08-07 20:33:39 UTC in ScummVM

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  • 2001-01-16 (9 years ago)
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