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I did an svn switch to 0.6.2, and recompiled.
At the moment I crossed the finish line, an assertion failed:
Or maybe it was after I crossed the finish line, and it failed the moment it was going to put up the menu.
Sorry, I saved the backtrace and went to bed...
j 4 pos 4 finished 1 laps 3 distance 33.876850
j 5 pos 7 finished 0 laps 2 distance 1222.508423
j 6 pos 4 finished 1 laps 3...
2009-08-25 11:09:35 UTC in SuperTuxKart
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segfault happened again. This time while loading a level (the graveyard one, can't remember the name). The problem was on the same source line as before, so now I'm pretty sure it's not a hardware problem. :)
I built with "./configure --prefix=/opt/supertuxkart --enable-debug", not with --enable-irrlicht. Since configure --help says it's "early pre-alpha" :P. I can do several races...
2009-08-25 02:33:20 UTC in SuperTuxKart
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I'm running stk compiled from SVN source on an i386 Debian lenny (stable) machine, NVidia 7600GT w/185.18.31 drivers.
I can't guarantee that the HW is 100% stable, but I think I've got it stable enough to be worth debugging on these days.
I get occasional segfaults while playing. I did a build with debugging enabled, and got another segfault (after a couple hours of play).
On my AMD64...
2009-08-25 01:23:43 UTC in SuperTuxKart
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I should really have started a new feature-request for this. sorry.
I think some of what I said in my last post was wrong, because I misunderstood the code. It seems comix always starts an extractor thread to extract all the files in the order it wants them. So going to the last file will always have to wait for that thread to finish. However, when I run comix -f (with comix 4.0.3 on my...
2009-02-25 03:04:08 UTC in Comix
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unrar (Alexander Roshal's non-free version) defaults to unlinking files that fail the CRC check after extraction. I find comix very useful for previewing archives of images while I'm downloading them, and unrar x -kb works fine.
On damaged archives,
rar r foo.rar && unrar x -kb rebuilt.foo.rar
will get more files, but users can do that themselves when they're dealing with broken archives.
2009-02-25 02:16:24 UTC in Comix
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GVFS or whatever it's called now has a module for treating archives as directories. For supported archive types that allow random access (e.g. zip), this would prob. be better than extracting to /tmp. Esp. for giant archives when /tmp is on tmpfs...
2009-02-25 01:38:27 UTC in Comix
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For files in archives, comix already runs commands to extract them to /tmp. It shouldn't be hard to add a hook that runs a user-supplied command on each file after it's extracted, but before it's loaded.
2009-02-25 01:33:44 UTC in Comix
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note that 7z's rar support is usually limited to rar version 2.0 archives, because it uses the Free Software rar code. There is a plugin to add non-free rar support to 7z (p7zip-rar in Ubuntu), but it's of course non-free software. So you definitely want to default to using rar/unrar for rar archives.
7z's standard rar support works for uncompressed (m0g) files in rar archives made by...
2009-02-25 01:31:47 UTC in Comix
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after targetting (with b, SubUnitTargetKey) and destroying a turret, if you're lucky your current target will revert to the main ship. If you're unlucky, it will be some other nearby ship.
In any case, if you select the ship with turrets again, and hit 'b', your target will be the still-exploding turret momentarily, and then it will be whatever it switched after blowing up that turret...
2009-01-27 10:22:45 UTC in Vega Strike
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Capships only start shooting back when you fire on them, not just their turrets. ohhhh kaaay. Could make some bounty missions easier if you're patient!
2009-01-27 10:13:25 UTC in Vega Strike