User Activity

  • Posted a comment on discussion Development on Speed Dreams : an Open Motorsport Sim

    @W-E-C what about the state of your own tb70-tinder-sf1? I've tweaked the xml for it, created a bunch of additional skins, and have found it to be one of my favorites. Been playing a sort of "Continental Challenge" with them.

  • Modified a comment on discussion SD Tracks on Speed Dreams : an Open Motorsport Sim

    Got it working! So, in looking thru the longjour.xml file, I noticed that there were several instances in the track segments sections which had values with several (13, 15) places after the decimal point. <attstr name="comment" val="Le Village"> <attstr name="type" val="rgt"> <attnum name="arc" unit="deg" val="6.522276772522277"> <attnum name="radius" unit="m" val="975.37"> <attnum name="end radius" unit="m" val="823.4052246696523"> <attnum name="grade" unit="%" val="3.0"> <attnum name="banking end"...

  • Posted a comment on discussion SD Tracks on Speed Dreams : an Open Motorsport Sim

    Got it working! So, in looking thru the longjour.xml file, I noticed that there were several instances in the track segments sections which had values with several (13, 15) places after the decimal point. <attstr name="comment" val="Le Village"> <attstr name="type" val="rgt"> <attnum name="arc" unit="deg" val="6.522276772522277"> <attnum name="radius" unit="m" val="975.37"> <attnum name="end radius" unit="m" val="823.4052246696523"> <attnum name="grade" unit="%" val="3.0"> <attnum name="banking end"...

  • Posted a comment on discussion SD Tracks on Speed Dreams : an Open Motorsport Sim

    Same results. 00:00:06.464 Default Info Loading background-sky.ac 00:00:06.491 Default Info Loading longjour.ac 00:00:06.491 Default Error GfTexReadImageFromPNG(tracks/road/longjour/roadA-G_n.png) : Bad byte count (6144 instead of 8192) 00:00:06.601 Default Error GfTexReadImageFromPNG(tracks/road/longjour/roadA_n.png) : Bad byte count (6144 instead of 8192) 00:00:06.750 Default Error GfTexReadImageFromPNG(tracks/road/longjour/sand.png) : Bad byte count (3072 instead of 4096) 00:00:06.779 Default...

  • Posted a comment on discussion SD Tracks on Speed Dreams : an Open Motorsport Sim

    Sure thing... Here’s terminal output for build 2.2.3-rc1-r7601 00:00:07.805 Default Error Env. texture file shadow2.png not found in tracks/road/longjour;data/img;data/textures;. 00:00:07.805 Default Error Env. texture file shadow2.rgb not found in tracks/road/longjour;data/img;data/textures;. 00:00:07.805 Default Warning shadow2.png/rgb not found ; no shadow mapping on cars for this track 00:00:07.805 Default Info Loading background-sky.ac 00:00:07.832 Default Info Loading longjour.acc 00:00:07.833...

  • Posted a comment on discussion SD Tracks on Speed Dreams : an Open Motorsport Sim

    Anyone have any luck getting this track working on a Mac install? It crashes for me in either SSG or OSG.

  • Posted a comment on discussion Help on Speed Dreams : an Open Motorsport Sim

    Thanks so much! Exactly what I was looking for! And I would +1 for making it automatic.

  • Posted a comment on discussion Help on Speed Dreams : an Open Motorsport Sim

    I know I've done it once before, and IIRC, had to adjust it before each race, but just don't recall where to make the adjustment and what code needs to be changed to activate pit sharing. If I've got a track with let's say 20 pits, but have 26 competitors, come time for 1st pit stop, six are unable to pit and their race is done. With pit sharing enabled, all competitors were able to pit. Thanks

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mras
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2009-06-05 21:06:39

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