User Activity

  • Posted a comment on discussion General on Andorra 2D

    Hi, your question seems fairly broad. In case you are using the TSpriteEngine class, a bot would be a subclass of TImageSprite which implements its behaviour in the DoMove method. Since Andorra 2D primarily is not a game engine, but rather a graphics engine, which behaviour you want and how you implement it is fully up to you. Andreas

  • Modified a comment on discussion General on Andorra 2D

    Hi, thank you for your interest in Andorra 2D and your kind words! Is Andorra 2D...

  • Posted a comment on discussion General on Andorra 2D

    Hi, thank you for your interest in Andorra 2D and your kind words! Is Andorra 2D...

  • Committed [r1]

    initial commit

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Username:
igel457
Joined:
2006-04-11 09:24:50

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This is a list of open source software projects that Andreas Stöckel is associated with:

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