Hi, your question seems fairly broad. In case you are using the TSpriteEngine class, a bot would be a subclass of TImageSprite which implements its behaviour in the DoMove method. Since Andorra 2D primarily is not a game engine, but rather a graphics engine, which behaviour you want and how you implement it is fully up to you. Andreas
Hi, thank you for your interest in Andorra 2D and your kind words! Is Andorra 2D...
Hi, thank you for your interest in Andorra 2D and your kind words! Is Andorra 2D...
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