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Hi Vince,
the header in the library is based on the original EGL 1.0 header file, which is the API version that has been implemented [back then those types were defined in the platform-dependent egltypes.h]. Have you just replaced the header file, or did you actually make the implementation compliant to EGL 1.4?
Thanks,
Martin.
2009-03-29 00:51:01 UTC in Vincent ES 1.x
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2008-11-24 01:51:22 UTC in Vincent SC
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