Are you still there?
I don't think KallistiOS is of any help on a PC. It's a bare metal middleware, you would not run it under Windows. Nor do you really have any OpenGL support there, just a fake one for Dreamcast which is barely good enough to display a textured cube, but already not good enough to display a lit textured cube. It's not anywhere near fast either - the old PVR codebase it was...
2009-09-09 11:38:38 UTC in Cryptic Allusion DCDev