Casey ODonnell

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  • Comment: wxCurl: 2.9 compilation and Unicode fix

    Thanks for this. I haven't updated wxCurl in a while, so you're probably right on all fronts. I do know that at some point someone added Unicode support, but it may have been long enough ago that it no longer functions. I don't know. There are a couple of wxCurl bugs that I need to squash, so I'll include this patch in those efforts. Thanks. Casey.

    2009-06-25 20:35:36 UTC in wxCode - wxWidgets components

  • Followup: RE: All video formats except iTunes greyed ou

    I used to use VisualHub for converting movies for the PSP, so that is one of my favorites. If you could point me (us) to some samples of where the scripting is being done to generate movies, we might be able to help and contribute. So if you don't have a particular device we can at least get first passes done for you. Just a thought.

    2009-04-15 15:52:29 UTC in Video Monkey

  • Comment: [wxcurl] curl-config calls don't respect --with-libcurl

    This would be a build configuration setting correct? Not an actual bug within wxCurl, right? I'm not assigned to the wxCode tracker, so I can't assign myself to this, but I'll look into it. I just received another minor bug fix, so I'll incorporate that into another release. Best. Casey.

    2009-01-20 14:45:15 UTC in wxCode - wxWidgets components

  • Comment: Cubemaps are broken on OS X w/ GeForce 8600

    My first thought on this would be to look at CarbonWindow::CarbonWindow and the GLint attribs[100]; being passed to aglChoosePixelFormat. being set up. It's possible that it's just not being set up. Considering that it works in GLUT, I really think it is a setup issue.

    2008-07-13 12:16:23 UTC in G3D Innovation Engine

  • Slow Response Time...

    Hey everyone... Just wanted to let you know that I'm busy doing revisions on the dissertation at the moment. I turn in the next draft a week from Wednesday (March 5th), so at the moment I'm going to be non-existent. I'll take care of the back-log starting March 10th. Then from March 24th until probably April 7th I'll be in hiding preparing for and doing my defense and final revisions...

    2008-02-25 15:59:55 UTC in G3D Innovation Engine

  • Followup: RE: os x 10.5 ppc linking woes

    Sorry to be slow on this. I've got a million things on the burners at the moment... but this is a priority for me. Sorry that 10.5 has become an issue. 1.) I'm sure we don't need X11. 2.) AGL is apple's carbon GL bindings (setting up contexts, etc). You need both GL and AGL. I'll play with this some time soon. I hate that Apple is farting around with libraries like this, but on OS X we...

    2008-01-29 18:17:36 UTC in G3D Innovation Engine

  • Followup: RE: consistent implementation

    Right now I'm at where you're at. I got distracted by a job interview about the same time as I realized I was going to have to stall sending a click event until ensuring that a second (double click) didn't come through. What do you mean about "clean event history"? Is this something we could implement in a platform independent way and then each platform specific implementation would...

    2008-01-22 13:46:58 UTC in G3D Innovation Engine

  • Followup: RE: os x 10.5 ppc linking woes

    I just got 10.5 installed last week, so I'll look at CMake (what I use) whatever I figure out will likely help fixing icompile as well. Thanks for the note though. That seems like a pretty stupid change for Apple to make though, considering how important OpenGL is to OS X. Casey.

    2008-01-22 02:58:58 UTC in G3D Innovation Engine

  • Gesture Events - Multitouch (Mac OS X)

    Just wanted to let people know that there are more multi-touch rumblings going on. Something we can think about as time goes forward. Casey -- Date: Wed, 16 Jan 2008 09:10:14 -0800 From: Eric Schlegel <ericsc@apple.com> Subject: Re: MacBook Air multitouch gestures To: Anders Markussen <anders@opera.com> On Jan 16, 2008, at 6:07 AM, Anders Markussen wrote: How would my...

    2008-01-16 20:07:53 UTC in G3D Innovation Engine

  • G3D Innovation Engine

    ckodonnell committed patchset 863 of module G3D to the G3D Innovation Engine CVS repository, changing 1 files.

    2007-12-31 19:41:34 UTC in G3D Innovation Engine

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  • 2004-01-13 (6 years ago)
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  • ckodonnell (My Site)
  • Casey ODonnell

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