aapoaapo

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  • Comment: Fix build problems of mainline on kernel 2.6.31

    Against what driver version this patch is? I tried with this http://downloads.sourceforge.net/acx100/acx-20080210.tar.bz2 patching file pci.c patching file wlan_compat.h Hunk #1 succeeded at 218 (offset -4 lines). and compiled with make -C /lib/modules/`uname -r`/build M=`pwd` But ends with errors.

    2009-12-10 13:54:39 UTC in acx100 - Wireless chipset Linux driver

  • Comment: 20080210 incompatible irqreturn_t

    I got it compiled under Ubuntu 9.10 (kernel 2.6.31-14). But it doesn't work like a charm. For some reason it doesn't get scan working, but tries it again and again (dmesg shows lot warnings). But maybe somebody can now figure it out. I do not know anything about wireless drivers or firmwares, I just update function calls and removed obsolete rows. And there are mentioning on readme, that it is...

    2009-11-09 12:20:10 UTC in acx100 - Wireless chipset Linux driver

  • Comment: Support for .deb downloads

    Even better if Zaz can be installed straight from repository.

    2009-10-27 00:56:05 UTC in Zaz

  • Comment: KEY_TILDE has nothing to do with tilde in NON-US keyboard

    As you said, my keyboard doesn't have key 'KEY_TILDE', I can still produce tilde, but I use key named diaeresis. And this is funny, I added these rows if (scancode==KEY_TILDE) printf("Scancode_to_name: %s \n", scancode_to_name(scancode)); Now when I press '+' (it is used also to produce '?' and '\'), it is recognized as KEY_TILDE. But...

    2009-09-22 19:50:57 UTC in Allegro game programming library

  • KEY_TILDE has nothing to do with tilde in NON-US keyboard

    Allegro version 4.2.2-2ubuntu1 I'm using keyboard layout SVE/FI. http://en.wikipedia.org/wiki/File:KB_Sweden.svg In allegro there are KEY_TILDE, but it is not pointing tilde nor button-left-to-1. (ยง in my keyboard). I attached simple application which first print KEY_TILDE and then reads keyboard and prints scancodes of pressed keys. When I start application it says: Scancode for...

    2009-09-22 13:42:02 UTC in Allegro game programming library

  • Comment: different feed rate for different ballpaths

    I made level with one short (slow=0.5) and one long (fast=2.5) ballpath. Level is pretty funny. http://cc.oulu.fi/~rantalai/level3.lvl.tar.gz But Ballcount is 100 and it divided 50 and 50 for each path, so the fast path end much earlier than slow path. (I can then speed up the slow path)

    2009-09-19 12:09:17 UTC in Zaz

  • Followup: RE: Welcome to Open Discussion

    Maybe debian has same bug than ubuntu: http://sourceforge.net/projects/zaz/forums/forum/996643/topic/3398310.

    2009-09-15 08:23:34 UTC in Zaz

  • Comment: Add keyboard support

    I'm late. svn 37 contains keyboard support all ready =)

    2009-09-14 09:30:52 UTC in Zaz

  • Comment: Add keyboard support

    Zaz can be compiled for mobile devices with touchscreen. But zaz is not playable with touchscreen. I made first simple patch to move player with arrow keys, I post it to patches-section.

    2009-09-14 09:27:43 UTC in Zaz

  • Comment: sdl-image missing in configure.ac

    This is with 0.2.9. It is fixed for svn? I tested this with LIVE cd (ubuntu 9.04) and zaz 0.2.9.

    2009-09-14 05:42:03 UTC in Zaz

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