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Against what driver version this patch is? I tried with this
http://downloads.sourceforge.net/acx100/acx-20080210.tar.bz2
patching file pci.c
patching file wlan_compat.h
Hunk #1 succeeded at 218 (offset -4 lines).
and compiled with
make -C /lib/modules/`uname -r`/build M=`pwd`
But ends with errors.
2009-12-10 13:54:39 UTC in acx100 - Wireless chipset Linux driver
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I got it compiled under Ubuntu 9.10 (kernel 2.6.31-14). But it doesn't work like a charm. For some reason it doesn't get scan working, but tries it again and again (dmesg shows lot warnings). But maybe somebody can now figure it out.
I do not know anything about wireless drivers or firmwares, I just update function calls and removed obsolete rows.
And there are mentioning on readme, that it is...
2009-11-09 12:20:10 UTC in acx100 - Wireless chipset Linux driver
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Even better if Zaz can be installed straight from repository.
2009-10-27 00:56:05 UTC in Zaz
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As you said, my keyboard doesn't have key 'KEY_TILDE', I can still produce tilde, but I use key named diaeresis.
And this is funny, I added these rows
if (scancode==KEY_TILDE)
printf("Scancode_to_name: %s \n", scancode_to_name(scancode));
Now when I press '+' (it is used also to produce '?' and '\'), it is recognized as KEY_TILDE. But...
2009-09-22 19:50:57 UTC in Allegro game programming library
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Allegro version 4.2.2-2ubuntu1
I'm using keyboard layout SVE/FI. http://en.wikipedia.org/wiki/File:KB_Sweden.svg
In allegro there are KEY_TILDE, but it is not pointing tilde nor button-left-to-1. (ยง in my keyboard).
I attached simple application which first print KEY_TILDE and then reads keyboard and prints scancodes of pressed keys.
When I start application it says:
Scancode for...
2009-09-22 13:42:02 UTC in Allegro game programming library
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I made level with one short (slow=0.5) and one long (fast=2.5) ballpath. Level is pretty funny.
http://cc.oulu.fi/~rantalai/level3.lvl.tar.gz
But
Ballcount is 100 and it divided 50 and 50 for each path, so the fast path end much earlier than slow path. (I can then speed up the slow path)
2009-09-19 12:09:17 UTC in Zaz
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Maybe debian has same bug than ubuntu:
http://sourceforge.net/projects/zaz/forums/forum/996643/topic/3398310.
2009-09-15 08:23:34 UTC in Zaz
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I'm late. svn 37 contains keyboard support all ready =)
2009-09-14 09:30:52 UTC in Zaz
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Zaz can be compiled for mobile devices with touchscreen. But zaz is not playable with touchscreen.
I made first simple patch to move player with arrow keys, I post it to patches-section.
2009-09-14 09:27:43 UTC in Zaz
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This is with 0.2.9. It is fixed for svn? I tested this with LIVE cd (ubuntu 9.04) and zaz 0.2.9.
2009-09-14 05:42:03 UTC in Zaz