Hey Rony, I'm so sorry. After 20 years, I still make this mistake, forgeting to check for the -devel package. Thanks for reminding me, again. Super excited to try master, finally!
64bit. You know what, fixing Magic fixed this. It's building now. Thanks!
build fails with error: size_t
CMake cannot find 'Magic'
Oh, hey, sorry. I just figured that the Linux code was tied to the BETA tags. I thought I was not supposed to use master for Linux builds. Hmm, wonder where I got that impression. I think a while ago only the BETA tags would compile on my system. Or maybe it was the linux release packages that were always related to these tags. Well, whatever, I'll try HEAD now. Cool. Thanks!
Need me to submit a pull request?
Well, I think I found a way to fix it, but I don't know if it is correct. $ git diff diff --git a/src/os/unix/pws_time.h b/src/os/unix/pws_time.h index 683cb48b9..2092dd3dc 100644 --- a/src/os/unix/pws_time.h +++ b/src/os/unix/pws_time.h @@ -14,7 +14,7 @@ #include <time.h> #endif -#if !defined(__time64_t) && !defined(__TIME64_T_TYPE) +#if !defined(__time64_t) || !defined(__TIME64_T_TYPE) typedef uint64_t __time64_t; #endif This patch allows the build to complete and the result seems to work. So,...
Cannot build 1.08.2BETA (GCC 9.2)